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Source Filmmaker

XRuinX Jan 5, 2014 @ 12:40pm
How to resize models?
Is there any method within SFM to change a models size? If not how can you go about changing the models size with external programs? I dont mean like inflating specific limbs, im talking about rescaling the entire model.
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Showing 1-15 of 78 comments
Wilkins Coffee Jan 5, 2014 @ 12:57pm 
Yeah, you can do that in SFM. Right click on the models roottransform, and look for an option that says "add transform scaler" or something like that. Click that, and it'll add a slider that allows you to change the size of the model, bigger or smaller.
bruv May 31, 2015 @ 10:29am 
Originally posted by SamSpielberg:
Yeah, you can do that in SFM. Right click on the models roottransform, and look for an option that says "add transform scaler" or something like that. Click that, and it'll add a slider that allows you to change the size of the model, bigger or smaller.
"Add Scale Control To Transforms"
That's the exact name of the button
76561198194928019 Jun 26, 2015 @ 1:53am 
Originally posted by SamSpielberg:
Yeah, you can do that in SFM. Right click on the models roottransform, and look for an option that says "add transform scaler" or something like that. Click that, and it'll add a slider that allows you to change the size of the model, bigger or smaller.
Thank you! Now i can finish my fnaf animation!
Pipedream Oct 30, 2015 @ 7:31pm 
Where is the slider?
EmperorFaiz.wav Oct 30, 2015 @ 9:04pm 
Originally posted by Super Spoopy Orange Pumpken:
Where is the slider?
In the same bone group
Pipedream Oct 30, 2015 @ 10:15pm 
Originally posted by EmperorFaiz.spooky:
Originally posted by Super Spoopy Orange Pumpken:
Where is the slider?
In the same bone group
I used it and the engineer only went farther away from the camera, not getting bigger
EmperorFaiz.wav Oct 30, 2015 @ 10:20pm 
Is quite common when you apply scale control on the bone that's further away from the model. Did you apply it on rootTransfrom? DON'T! Use bip_pelvis/rig_pelvis.
Tery Oct 31, 2015 @ 12:30am 
Ok
Pipedream Oct 31, 2015 @ 11:48am 
Originally posted by EmperorFaiz.spooky:
Is quite common when you apply scale control on the bone that's further away from the model. Did you apply it on rootTransfrom? DON'T! Use bip_pelvis/rig_pelvis.
Yes, I did use rootTransform
EmperorFaiz.wav Oct 31, 2015 @ 11:49am 
Originally posted by EmperorFaiz.spooky:
DON'T! Use bip_pelvis/rig_pelvis.

Last edited by EmperorFaiz.wav; Oct 31, 2015 @ 11:49am
Pipedream Oct 31, 2015 @ 1:20pm 
Originally posted by EmperorFaiz.spooky:
Originally posted by EmperorFaiz.spooky:
DON'T! Use bip_pelvis/rig_pelvis.
ooooooooooooooooohhhhhhhhhhhhhhhhhhhhhhhh k
tslhcl Jan 11, 2016 @ 10:49pm 
Originally posted by SamSpielberg:
Yeah, you can do that in SFM. Right click on the models roottransform, and look for an option that says "add transform scaler" or something like that. Click that, and it'll add a slider that allows you to change the size of the model, bigger or smaller.
Where exactly is the slider? D:
tslhcl Jan 11, 2016 @ 10:50pm 
Nvm found it,Thanks.
SamiSha Jan 12, 2016 @ 12:17am 
Originally posted by FnafGamer 149 Second:
Originally posted by SamSpielberg:
Yeah, you can do that in SFM. Right click on the models roottransform, and look for an option that says "add transform scaler" or something like that. Click that, and it'll add a slider that allows you to change the size of the model, bigger or smaller.
Thank you! Now i can finish my fnaf animation!
Kill me please


They are right by the way,this is the only way to resize a model
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Date Posted: Jan 5, 2014 @ 12:40pm
Posts: 78