Source Filmmaker

Source Filmmaker

Jaegar Dec 13, 2013 @ 7:15am
*.bsp model/material extrator?
A while ago, I used some software to extract models/materials, etc, from a Source *.bsp. Now I can't find it for anything in the world. If you know, please reply. Thanks.
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Showing 1-10 of 10 comments
Pte Jack Dec 13, 2013 @ 11:28am 
Last edited by Pte Jack; Dec 13, 2013 @ 11:29am
Jaegar Dec 13, 2013 @ 8:18pm 
Oh, I was meaning the assets to a map I already decompiled, but requires the custom textures that were stored in the *.bsp file.
raptornx01 Dec 14, 2013 @ 6:36am 
in bspsource there is a checkbox in one of the tabs for extracting the assets. it's unchecked by default, so you have to check it each time. it'll extract the stuff into models and material folders where ever you extract the vmf to.
Pte Jack Dec 14, 2013 @ 7:13am 
What he said!!! lol
Jaegar Dec 14, 2013 @ 7:28am 
Ah, thank you both!
Jaegar Dec 14, 2013 @ 7:44am 
Another thing, I've opened it in BSPSource, but there is no option to extract it.
raptornx01 Dec 14, 2013 @ 12:22pm 
under the "other" tab. extract embedded files.
Pte Jack Dec 14, 2013 @ 12:34pm 
I believe it will put models in one folder and materials in another.
Jaegar Dec 14, 2013 @ 1:28pm 
OK.
mega2mega Sep 8, 2024 @ 3:57pm 
Originally posted by raptornx01:
in bspsource there is a checkbox in one of the tabs for extracting the assets. it's unchecked by default, so you have to check it each time. it'll extract the stuff into models and material folders where ever you extract the vmf to.
IDC if I'm 10 years late, thank you.
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Date Posted: Dec 13, 2013 @ 7:15am
Posts: 10