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번역 관련 문제 보고
EDIT: Ignore this now, lol, R234 gave better info then me. xD
Part of the reason I'm thinking of moving to SFM over blender (in this case) is because the style of animation I need is (in my biased opinion) easier to obtain in SFM (a blocky, pose-to-pose 8-bit kinda style). But the model itself is already in blender. So if animating in blender is more beneficial and worth learning, then I'll keep learning. If it's not or there's no difference, then I'll port the model to SFM.
YES, There is a graph editor and an Animation editor in Blender.
The beauty of Blender is that you can create an animation or taunt and export it to a playable DMX file for the character that will work straight from Blender in SFM.
Though I haven't much practice at this yet, I think it may easier to create multi-character interaction sequences in Blender than SFM.
The Graph editor is more advanced than SFM and not as finicky. In the animation editor it is a heck of a lot easier to edit movement timing and it is a lot easier to copy and paste animations to extend or cycle an animation.
On top of this, if you create an animation in SFM and export an animation DMX, you can grab that DMX and import it into Blender and edit it there. (I am having some problems with attaching the animation from SFM to a mesh model but it may be something I'm doing wrong.)
You have to remember that Blender is a full blown 3d editing tool. Like SFM, it has a steep learning curve and it still take a lot practice to get it right, but it can be fun.
Also, did you know, that you can use Blender to render Image Sequence video and audio. It has an audio-video Sync utility that will keep the images in sync with the audio wav file (or vice-versa)
actually, it'd be closer to https://www.dropbox.com/s/fewbleoqbvj4kqv/learningcurve.jpeg?dl=0
or possibly http://i.imgur.com/TQJlH2R.gif
I think it's more like this...
http://imgur.com/RcJ0rsh
also, sometimes the light at the end of the tunnel turns out to be a train.
Why did I know you were going to say the light might be a train!!! (Pte Joe SCREAMS as he smashes his head into the desk; MULTIPLE times)