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I've heard about a program called BSPSource. Look it up.
What is the map and what is the missing texture?
1. download bspsource
2. decompile the bsp file, which will generate a vmf file
3. open SFM's sdk hammer, open the vmf
4. use the error checker / texture replacer, fix textures
5. save as, rename the map if you haven't already, then run map
depending on the map, this could take a while
Launch bsp source with the jar file.