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(Google how to replace textures with Element Viewer if you're unsure of the process)
EDIT : Cant find Sclera vtf though.
workshop/materials/models/etc
I recommend getting VTFEdit if you haven't already, to quickly look at VTF files and when you found the one you wish to edit, you can export it into a different image format, then import it and save back as VTF.
And HWM Models isn't pure black. They were like normal color. (White Eyeball)
And again, I used tf2 hwm model.
I found the eyeball shared texture
\steamapps\common\SourceFilmmaker\game\tf\materials\models\player\shared
First you need to add eyeball_l on dx80 folder from tf/materials/models/shared/player/dx80
Second, re-color it
Third, replace with $basetexture
I don't have the eyeball on shared. But its on dx80
Btw, ty for trying to help :)
http://i.imgur.com/axw8yw7.jpg
EDIT: Oh wait, nvm. I was editing the other one. But hey, I need like a tf2 eye which its like the same. Just different color
means you gotta backup the eyeball_l and eyeball_r of the model you wanna ghoul. then resave it with a cheap "eyes" material. you don't need much more then that for anime.
ofc you can paint your own eyeball texture. and you have to paint the iris_ghoul yourself. make sure you don't forget the red lines and make a proper alpha channel. this is essential. the eyeball creates the static shade but the iris moves. so...