Source Filmmaker

Source Filmmaker

[SFM] No lightning at all (resolved)
Hello,

Thank you for stopping by on my post. I have a lightning issue on SFM. When I create a new set for light, I have arrows to move something that do not appears on my screen but no light. I play with light settings, change map but no difference. I tried after reinitialized SFM's settings, tried again and this time I noticed that there had light that appears on one part of the decor but not on the character, walls, floor, etc. I tried to verify the software data through Steam like recommended, it said thirty things were not correct and will be downloaded again. When download finished, I tried to use SFM and I noticed camera works better but light still not here yet. So, I removed SFM and downloaded the whole software again but nothing changed. I enable light frustum, it's on my character but no light. I don't know what to do, I'm really desperate...

Do you have an idea where it comes from and how to fixe it, please ?

Thank you.
(ps : english is not my mother tongue but I do my best)
Last edited by Baguette-Francaise; Mar 22, 2015 @ 4:16pm
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Showing 1-15 of 16 comments
Pte Jack Mar 17, 2015 @ 5:53pm 
A screenshot of the scene showing the location of the of the light in relation to the character would help, you can also turn on the light fulstrums to see where the light is pointed by right clicking the light and enabling the fulstrum. (Just remember to turn it off again before rendering).

It is also possible that the light has spawn off the map, switch to your work camera and select the light, hold down the alt key and the left mouse button and pivot around the light to get an idea of where it is in relation to the map.
76561198213136988 Mar 17, 2015 @ 6:07pm 
Hello thank you for the answer, I already tried what you recomand me. {LINK REMOVED}, a screenshot.
Last edited by Baguette-Francaise; Mar 17, 2015 @ 6:19pm
episoder Mar 17, 2015 @ 6:51pm 
i'm not sure how that happens. check the light texture. set light gobo from the context menu. is the color setup. is your hardware sufficient to run sfm?
76561198213136988 Mar 17, 2015 @ 7:20pm 
Hello Episoder, thank you. I did what you ask I do no see anything strange. I tried to change light gobo texture but nothing appears. I made a {LINK REMOVED} when I create a new light, maybe it could help... Yes, my computer is strong enough, I verified before using. It makes me crazy....
Last edited by Baguette-Francaise; Mar 17, 2015 @ 7:28pm
Bop Mar 17, 2015 @ 7:49pm 
Are there any console errors? It would be good to see a log either by screenshot or a copy and paste.

To access console:
- Right click Source Filmmaker in Steam Library, then click Properties (should be the last option, in case your Steam isn't in English)
- Click "Set Launch Options" (First long button)
- Type in "-console" and click OK
- Open Source Filmmaker
- To access console, press the ` key (grave marker, usually above the Tab key)
76561198213136988 Mar 17, 2015 @ 7:59pm 
Hello Clinterino, thank you for help. I did what you ask but the key ' doesn't seem working. I guess you want me a copy of this, there is red text is it normal ? <link removed>
Last edited by Baguette-Francaise; Mar 18, 2015 @ 5:38am
episoder Mar 17, 2015 @ 8:11pm 
nice log. you can use the console in the mainwindow too. it's the same. type "mat_dxlevel" without quotes and make a screenshot with the numbers behind it. i'm sure it's not detecting it correct since you running apidx8.

for that solution to fix that you gotta try add "-dxlevel 90" or higher - 95 or 100 - to the launch options. or you gotta tell what graphics card hardware your using. for laptops there was some sorta trouble with integrated graphics cards. you gotta force the dedicated graphics card with the driver's application setting options.

that's that real quick.
Last edited by episoder; Mar 17, 2015 @ 8:13pm
76561198213136988 Mar 17, 2015 @ 8:17pm 
When I type "mat_dxlevel" in my console on SFM it says :
"mat_dxlevel
Unknown command "mat_dxlevel"

I'm using a Emachines - EL 1352 - AMD Athlon(tm) II X2 220 Processor 2.GHz - RAM 3.75 - 64 bits
Last edited by Baguette-Francaise; Mar 17, 2015 @ 8:19pm
episoder Mar 17, 2015 @ 8:21pm 
yeah. without the quotes. and... i know that. your not supposed to "enter" it. but it shows you the dxlevel the engine is running on while you type it. what numbers did it show?

same procedure i posted to fix it.
76561198213136988 Mar 17, 2015 @ 8:26pm 
Ho, It shows mat_dxlevel 95. 5
(I must leave, thank you for your patience and have a nice day)
Last edited by Baguette-Francaise; Mar 17, 2015 @ 8:34pm
episoder Mar 17, 2015 @ 8:38pm 
thx for the hw info. i googled it. did you put another graphics card in it? that one from the standard setup is dx 95 too, but it's not enough to run sfm. there's nothing to fix in that case. you'd need a better graphics card.
76561198213136988 Mar 18, 2015 @ 5:29am 
Episoder, thank you. I did not change graphic card. Do you think it's better I ask to a profesionnal to change mine or would it be better to buy a better whole computer? If yes, do you have a model you would recommend me? Thank you.
Last edited by Baguette-Francaise; Mar 18, 2015 @ 5:30am
episoder Mar 18, 2015 @ 5:47pm 
you should not buy a setup rig. you don't need a professional salesman either. i can't recommend anything from here. you should ask some of your local gamer communities. they probaly know better where to get cheap hardware from a local online dealer. i'd recommend that. :)
Last edited by episoder; Mar 18, 2015 @ 5:48pm
76561198213136988 Mar 20, 2015 @ 3:05am 
I understand and will search. Thank you very much for help.
76561198213136988 Mar 21, 2015 @ 5:52pm 
Hello all, It's me, again. I was using SFM and I made {LINK REMOVED} (I modified color). As you can see, light do exists but affects furnitures (bench, panel, beams, etc) only, not the ground, walls and characters. It means it doesn't come from my computer. Do you have an idea how I could fix it??? Is someone has/had the same problem? Who can I contact to try to solve this issue? Should I report it as a bug to Valve?
Last edited by Baguette-Francaise; Mar 21, 2015 @ 5:59pm
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Date Posted: Mar 17, 2015 @ 5:47pm
Posts: 16