Source Filmmaker

Source Filmmaker

Ankye Sep 25, 2014 @ 8:17am
How to equip Boxing Gloves [SOLVED]
Whenever I lock the parts of the gloves onto the heavy, and slide zero, it just doesn't go where the Heavy's hands are. I want to make sure it looks like the Heavy is wearing them. Help?
:sticky::sticky::sticky::sticky::sticky::sticky::sticky::sticky::sticky::sticky::sticky::sticky::sticky::sticky:
Last edited by Ankye; Sep 26, 2014 @ 5:30am
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Showing 1-7 of 7 comments
Kumquat [Velbud] Sep 25, 2014 @ 8:37am 
Hmm, best thing to do is lock for arms and whatever else you can, then experiment with slide zero and the others. Its should work. If not, I'd recommend putting it on manually, then lock it and alter the scale in case it changes scale.
Ankye Sep 25, 2014 @ 8:49am 
TBH, I have no idea what to do with all the weapon bones. Heavy has weapon_bone_1 and weapon_bone_L, while the boxing gloves have vm_weapon_bone_() () = 6 different ones: nothing, 1, 2, L, L_1, L_2
Ankye Sep 25, 2014 @ 8:59am 
Ah, found that Heavy also has weapon_bone. Still have no idea :\
僕の名前 (仮) Sep 25, 2014 @ 12:49pm 
6 different bones are for fingers.
Staples McGee Sep 25, 2014 @ 2:57pm 
Originally posted by SomeGuy:
6 different bones are for fingers.

Usually, the TF2 weapons have attachments similar to the bones they correspond with (for example, bip01_r_hand, etc). Try locking each bone of the boxing gloves to their corresponding bone on the Heavy's hands.
obama bin laden Sep 25, 2014 @ 7:08pm 
did you try right clicking on him in the animation set editor then clicking "add team fortress item" then finding the boxing gloves then clicking on them then clicking ok?
Ankye Sep 26, 2014 @ 5:29am 
I asked a friend and he said to do what 'jizz in my jizz' said to do.

Solved now, all done, no need for further discussion, help is no longer needed.
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Date Posted: Sep 25, 2014 @ 8:17am
Posts: 7