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1. Open the CS:Source VPK in GCFScape,
2. Create a folder in your Steam\steamapps\common\SourceFilmmaker\game folder
3. Extract the Models, Materials, Particles and Sound folders from the VPK into that folder
4. Launch the SFM SDK
5. Select Edit Search paths from the SDK
6 Find the folder you created in the list and check it on.
7. Launch SFM
8. Create a session and load a map
9. Create an animationSet for new model
10. Change the mod folder from All Mods to the folder you created
11. Watch the models you extracted fill the browser
12. Select one of the models, it should display properly in the viewer.
If it does, Congrats, you have successfully ported the game, if not, go back and try the steps again, you missed something
Which VPK? There's a whole lot of them. Is there one specific one or am I lookin in the wrong place?
All it did for me was make even MORE missing textures :(
Apologies for the Necropost, but what if your SFM SDK doesn't have the "Edit Search Paths" link?
I know I'm late but YES THERE IS !
Download and install SteamCMD
We will use 3 commands to download files.
The first command will be "login anonymous".
The second command is "force_install_dir ./Css/", this command will not give any confirmation that it was executed.
The third command will be "app_update 232330".
Note: Do not include the quotation marks.
By completing the third command, begin to download the CSS files (~ 2GB).
Wait until completion.
Once you finished follow Pte Jack's guide.
EDIT: Credit to LocalFBIAgent for the file obtention part.
Wow. That worked. Thank you!