Source Filmmaker

Source Filmmaker

[HELP] Rig biped simple glitch
When using simple rig and rotating elbow of the model I found an issue. Let's say you make keyframe 1 of that elbow and then different keyframe 2 which all of this should be a normal animation but for some reason right before keyframe 2 the elbow rapidly changes it's location, location of the elbow is okay but that rapid speed is just unnatural and unnecessary
I would appreciate any help
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Update: I deleted every possible keyframe which could affect elbow rig but the animation is still there
Ah, I see. It was because hand rig was badly placed
Select any desired keyframe and hit number 3. It will help to get a bit smoother animation.
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Showing 1-3 of 3 comments
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