Source Filmmaker

Source Filmmaker

Blaasz May 10, 2014 @ 10:38am
Faceless Void Backtrack Particles
So I've been workin with this particle effect for a bit now, and I still haven't figured out how to make the backtrack particle effect move around like in the game.
I also haven't figured out how to add the rest of void's body TO that particle effect so it's not just a fade of the standard mdl file. This vexes me, as it is very annoying to try to work around with my next upcoming project.

Anyone know how to work with this?
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Showing 1-10 of 10 comments
Puzzler May 11, 2014 @ 11:36am 
I should remember this, just remind me. I'll find the solution.
Blaasz May 18, 2014 @ 9:51am 
Originally posted by Puzzler:
I should remember this, just remind me. I'll find the solution.
Reminding~!
Last edited by Blaasz; May 18, 2014 @ 9:52am
Puzzler May 18, 2014 @ 10:34am 
Right, thank you, I forgot.
Puzzler May 18, 2014 @ 10:37am 
SO, at first, describe your problem more detailed.
Puzzler May 18, 2014 @ 10:39am 
Make some screenshots, because I have no idea which "void" are you talking about. Actually, I have, but I'm not sure. Also, what does 'backtrack' means? Please, give me some examples, and I will help.
Last edited by Puzzler; May 18, 2014 @ 10:40am
R234 May 18, 2014 @ 10:57am 
I bet they mean Faceless Void from DoTA2. Backtrack oughta be one of its skills.
Puzzler May 18, 2014 @ 11:01am 
OK, but I still need some screenshots to find out what's the problem (technically)
Blaasz May 24, 2014 @ 6:09am 
Originally posted by Puzzler:
OK, but I still need some screenshots to find out what's the problem (technically)

Wow, I completely forgot I had this thread going, lol.
I'll do better than that, though. I will post both screenshots and a video of my current progress.

but to be more detailed, essentially I want the backtrack particle to do 2 things.
1: It is currently suck in the BindPose pose that all models start out in. I would like to know how I can change this to match the pose of faceless void like it does in the game.
2: Allow add-ons to it. in SFM, all that shows up with the particle is the faceless void standard model... so essentially naked with no head. But again, in the game he has whatever he has equipped when he backtracks. Is there any way to add this?


Screnshot: http://oi62.tinypic.com/213ogpl.jpg
Last edited by Blaasz; May 24, 2014 @ 6:15am
Puzzler May 24, 2014 @ 8:27am 
I see...Still need a better view on it, but the first thought is something about HWM. It uses another material, so it could cause problems.
Blaasz May 24, 2014 @ 10:09am 
Originally posted by Puzzler:
I see...Still need a better view on it, but the first thought is something about HWM. It uses another material, so it could cause problems.

Video here: http://sollitudialbacklash.pbworks.com/w/file/80899097/NS%20vs%20FV%20preview.wmv
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Date Posted: May 10, 2014 @ 10:38am
Posts: 10