Source Filmmaker

Source Filmmaker

mueuen Feb 4, 2014 @ 4:51pm
Goldsource Filmmaker?
Has anyone considered the possibility of having a filmmaker for goldsource?
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Showing 1-15 of 22 comments
raptornx01 Feb 4, 2014 @ 10:09pm 
what is goldsource?
R234 Feb 4, 2014 @ 10:34pm 
Half-Life 1 engine. I gotta say I don't see the point in going backwards personally.
6000 ANGRY BEES Feb 4, 2014 @ 10:51pm 
It's fairly easy to convert Goldsource models to SFM by decompiling and making a few adjustments to their QC file. Here's a couple of examples I did ages ago:
http://steamcommunity.com/sharedfiles/filedetails/?id=118408165
http://steamcommunity.com/sharedfiles/filedetails/?id=119224423
Maps are reportedly trickier for various reasons, but I honestly haven't tried them yet.

Combine the ease of porting models with Half Life Source and there's honestly no real point to a Goldsource Filmmaker. Due to the difficulty of developing such a thing, it'd likely turn out similar to Real Time Movie Studio for UT99, with the same problems.
raptornx01 Feb 5, 2014 @ 2:49am 
plus the fact there is always black mesa, whose models work perfectly for the most part, and have higher rez textures.
AGSMA Feb 5, 2014 @ 11:53am 
Unless you want to make something a la Thecorp303.
http://youtu.be/zIb_UND6LMo
6000 ANGRY BEES Feb 6, 2014 @ 1:06am 
In which case, there is Half-Life Source (although the maps need recompiling...)
raptornx01 Feb 6, 2014 @ 1:11am 
Not sure why you couldn't do that now with BM. XD
6000 ANGRY BEES Feb 6, 2014 @ 1:13am 
There's a charm to those goofy low-poly models, man.
mueuen Feb 6, 2014 @ 9:09pm 
Yeah, Thecorp303 videos was what I had in mind but you guys do make a good point with using the Half-Life:Source assets. I had never thought of that before, I'll have to try that.
StriderStrider59 Feb 17, 2016 @ 8:02pm 
i dont think anyone has considered a goldsource filmmaker although it is a good idea
EmperorFaiz.wav Feb 17, 2016 @ 8:37pm 
No, it's not.
DukeyNukey Mar 6, 2017 @ 6:19pm 
It is for android users due to someone making an alternative to the gold source game engine that actually works
trebrumcow Mar 8, 2017 @ 6:52pm 
Originally posted by R234:
Half-Life 1 engine. I gotta say I don't see the point in going backwards personally.
Right?
there is a small reason for a idea like this, people like me who don't know how to make a working vmt, with source the model needs to find the vmt which finds the vtf, while with goldsource the model has the bmp inside of it, this is a reason for goldsource filmmaker to exist at least
Marco Skoll Oct 12, 2017 @ 5:32pm 
Originally posted by SNS Guest3444306 2:
there is a small reason for a idea like this, people like me who don't know how to make a working vmt
Um....

WHAT?!?!

To support a GoldSrc material, a VMT needs to contain four lines, three and a half of which will always be the same. (And two of those "lines" are just curly brackets).

Writing VMTs isn't even within a lightyear of being difficult enough to justify the creation of a GoldSrc Filmmaker.
Last edited by Marco Skoll; Oct 12, 2017 @ 5:32pm
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Date Posted: Feb 4, 2014 @ 4:51pm
Posts: 22