Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You can also right-click the shot > utilities > mute sounds and copy to sequence. That will put them all in the same track at the bottom of the timeline. It's a generally bad idea to record game sounds though, it can get really messy, not fit for a movie.
I just mingled takes and shots.
What I was doing until now was actually :
- double-click on 'shot1'
- expand what I thought it was 'shot1' but actually was 'take1'
- set volume to 0.5
- done.
In my head, takes and shots just meant the same and I noticed it while re-reading your answer and then I was like 'NO'. xD
I think the fact that there are as many takes as shots in my project fooled me. ^^"
Thank you again R234 for highlighting my mistake, I just feel like a bit ashamed now. x')
- when you set the volume of one take in a shot, does it set its volume in the other shots ?
- is there a way to set the volume of the 'Game sounds' track, in all the takes, at once ?