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Have you used BSPSource I think that will break out the vmf?
https://developer.valvesoftware.com/wiki/HDR_Lighting_Basics
https://developer.valvesoftware.com/wiki/Advanced_HDR
and
https://developer.valvesoftware.com/wiki/Decompiling_Maps
If you don't have a .VMF of the map and can't get one, use BSPSource[ata4.info].Just be warned: Decompiling isn't perfect, and the newer the game you're trying to decompile a map from, the more issues you may need to fix.
If you don't have a .VMF of the map and can't get one, use BSPSource.Just be warned: Decompiling isn't perfect, and the newer the game you're trying to decompile a map from, the more issues you may need to fix.
Do I have to open in it with Java binary?
It's a command line program and is run using a (DOS) command prompt (I usually run Command Prompt (Admin) that way the command line has admin priveleges).
If you run vrad without the required parameters, you'll get the help context.
Valve Radiosity Simulator
Command line: "vrad"
usage : vrad [options...] bspfile
example: vrad c:\hl2\hl2\maps\test
Common options:
-v (or -verbose): Turn on verbose output (also shows more command
-bounce # : Set max number of bounces (default: 100).
And a lot more
If you want to learn more on VRad, go here https://developer.valvesoftware.com/wiki/Vrad
So, as far as using it on a map file whose file path is in here:SourceFilmmaker\game\usermod\maps, would the command be
vrad -hdr -StaticPropLighting C:\Program Files (x86)\Steam\steamapps\common\SourceFilmmaker\game\usermod\maps ?
(I've already been on that vrad page, and I've never used CMD enough to understand some of the methods. The only thing that really confuses me is whether that example really needs the sdk version specific to the game, and whether I can apply my map to that line...
You would typically use the same one that the map was originally compiled with. So in this case Tf2.
The full command could be:
The above command assumes you are in the directory that has your map "cp_orange_x3_nsr" in it.
You can get there by either doing "cd C:\Program Files (x86)\Steam\steamapps\common\SourceFilmmaker\game\usermod\maps\" in CMD or by Shift+right-click in the folder ->"Open Command Window here"
I tested it, and the result was this.[dl.dropboxusercontent.com]