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Temporarily: You can add override materials and then go to the materials and add attribute to it with boolean (called bool here) $ambientocclusion
Permanent: Open up the VMT of the item in question and add $ambientocclusion 0 or remove any transparency it might have and have the $ambientocclusion 1 but you lose transparency. You can keep the $phong with it for ambient occlusion.
I don't really understand the first one ^^
Also the model is from a garry's mod addon
Go to materials, click the +, look for the green text stuff and right click on it, Add Attribute > Bool. Name it $ambientocclusion and you will get it, along with a box that can be checked or unchecked. Leave it unchecked as it is.
EDIT: Worked, thanks a lot ;D
Thank you dudee it worked :D still helpfull in 2020!
This worked in SFM too but I'm trying to fix it permanently so I don't have to do it every time. I tried adding $ambientocclusion 0 to the vmt but it didn't change anything. Is there something I need to do different for SFM?