Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
"sky"
{
"$hdrcompressedTexture" "skybox/sky_grey"
"$nofog" "1"
"$ignorez" "1"
"$basetexture" "skybox/sky_grey"
"$basetexturetransform" "center 0 0 scale 1 1 rotate 0 translate 0 0"
"%keywords" "tf"
}
I placed both the VTF and VMT into usermod\materials\skybox\
However, when I try to use sv_skyname sky_grey, nothing happens, and I get the following message in the console:
material "skybox/sky_greyrt" not found.
material "skybox/sky_urb01rt" not found.
inspect (someone or something) thoroughly in order to determine their nature or condition.
the things that are held or included in something.
TL;DR: I told you to examine the contents, like study what the stuff already there looks and behaves like, of the skybox material folder.
So basically copy an existing skybox and alter it to your liking.
All good anyway, managed to figure it out with help from a friend. Thanks anyway
in VMT editor?