Source Filmmaker

Source Filmmaker

TheLtColonel Nov 23, 2015 @ 10:12am
Help with Music/Sound Crashing SFM
Alrighty, guys. I've got abit of a problem going on that limits my abilitiy to make a small 1:30 second movie.

So everything's been working fine for the first 5 hours of my working on this project. The MP3 music worked, model's worked, maps worked, cutting the video and creating new splits worked. But all of a sudden, my game crashes as I try to play the video to look over progress. Something it has not done before. I accept and move on, re-open and it all loads. I press spacebar to play and it crashes.

After alittle while of crashing, and yes it crashed every single time, I figured out that by muting the sound the video would play just fine. Tried to right click the audio to delete it. Crash. Re-opened, deleted the entire "Music" section and made a new one. Went to import the music again. Crash. I couldn't even get it into SFM, as it crashed in the search menu.

After awhile of trying, this includes changing the format from MP3 to WAV correctly, still nothing. It will also crash when trying to import any sound at all. Custom or Offical. I loaded up a new project and tested audio in that and it all works fine. So it's just my project that it's crashing on. I tried deleteing all the models and splits in my project, to see if they were the cause, but it still crashes regaurdless.

I normally wouldn't care all that much, as I edit sound in Sony Vegas and had no plans on exporting the sound with the video, but this is a small music video and I really NEED that sound to play as I work so I can keep the clips up with the music. So I come to you guys to ask if there is anyway, that you know of, to get this to work again. It's really going to be a let down if I have to scrap this project after working for hours.
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Showing 1-3 of 3 comments
NoPengoo Nov 10, 2017 @ 1:27am 
i have the same exact problem. Did you fixed it?
Thumper (teased) Oct 17, 2019 @ 3:10pm 
I have the same problem, I'll Inform Y'all If I find out How to fix it
Voltras Dec 6, 2020 @ 3:00pm 
It seems like it does this with certain models. I've tried some models, some are making the audio bug, some doesn't. And I don't wanna be limited on my models so I really need a fix.
The audio works fine when you delete the model that is messing everything up and restart SFM, but the bug comes back when you replace that model.
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Showing 1-3 of 3 comments
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Date Posted: Nov 23, 2015 @ 10:12am
Posts: 3