Source Filmmaker

Source Filmmaker

bipolar paradise 2015 年 10 月 17 日 上午 3:59
SFM
Please check this out and tell me what you think if you can, I'd really appreciate it!:steamhappy:
https://www.youtube.com/watch?v=8yJcoeWJlqU
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Detonatress 2015 年 10 月 17 日 上午 4:24 
Knowing MvM, that engy won't survive this... R.I.P. Engy and probably little kitty too. The idea is cute though.

Two things I'd change: the elbow on Engy's left arm is slightly clipping into his body, and his left hand might need a fill light to make it seem less blocky. Or could use the hwm engineer which has better hands, but not sure if the cosmetics work too well with it.
bipolar paradise 2015 年 10 月 17 日 上午 4:27 
引用自 Detonatress
Knowing MvM, that engy won't survive this... R.I.P. Engy and probably little kitty too. The idea is cute though.

Two things I'd change: the elbow on Engy's left arm is slightly clipping into his body, and his left hand might need a fill light to make it seem less blocky. Or could use the hwm engineer which has better hands, but not sure if the cosmetics work too well with it.

Thanks for the feedback! I'll take that in and use it for my next poster. 'An Deireadh' is Irish for 'The End,' so you're right, the Engy won't survive this, thanks!
R234 2015 年 10 月 17 日 上午 10:51 
The HWM Engineer is perfectly compatible with all cosmetics as far as I know. His body shape was not altered like the Scout's or the Sniper's. The only thing that might be worth keeping in mind is that his forearms use helper bones that must be manipulated manually.
bipolar paradise 2015 年 10 月 18 日 上午 1:33 
引用自 R234
The HWM Engineer is perfectly compatible with all cosmetics as far as I know. His body shape was not altered like the Scout's or the Sniper's. The only thing that might be worth keeping in mind is that his forearms use helper bones that must be manipulated manually.
Thanks for the comment! I'll experiment with both in the future!
TTV_WifeLeaverGaming 2015 年 10 月 18 日 上午 2:29 
You should work more on lighting. Also, refine the SSAO.
bipolar paradise 2015 年 10 月 18 日 上午 4:30 
引用自 McBlyat
You should work more on lighting. Also, refine the SSAO.
Great advice, thanks!
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張貼日期: 2015 年 10 月 17 日 上午 3:59
回覆: 6