Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
inquistion runs on frostbite
star wars the force unleashed runs on ronin
brutal legend runs on buddha
mass effect 3 runs on unreal engine 3 (coincidence?)
the wolf among us runs on telltale tool
tl;dr most of the games you mentioned are impossible to port from
They are too good to be not ports
And no engine is ever impossible to rip models from, you just need the proper tool. But in most cases, it takes an astronomical amount of know-how to code such a tool, and the more obscure a game engine is, the less likely it is that someone has done so.
most of those engines i mentioned i never ripped from (except unreal 3, thats my specialty), hence why i said impossible
all you need is umodel, 3ds max and some plugins for it (actorximporter and wallworm)
im not gonna explain the rest since im too lazy