Source Filmmaker

Source Filmmaker

Ech0Chamber Mar 15, 2016 @ 7:28am
=Question= Smooth animation
This might have been asked before, and if so I'll use that thread to read up on. However I do like updated information if possible instead of a video from 4 years ago.
I use the graph editor mostly, and have tinkered very little with motion editor. There are people that can make Smooth TF2 animations such as this video
https://www.youtube.com/watch?v=OpHhG-M-tXQ
I might not implement this in my current project BCvS 2 because it would be out of it's current style. But I will most likely use this knowledge for future SFM videos I create.
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Showing 1-9 of 9 comments
Voodsood Mar 15, 2016 @ 7:30am 
PRACTICE! The animation is smooth because the person who made it is skilled. Try making bouncy animation, to start.
The whole "practice" thing is really limited to each persons skills. I have practiced my ass off for 1600+ hours and my stuff is only sub par. So, honestly i cannot let anyone have false hope. Animating a skill that is either comes naturally or is learned through a LOT of hard work. People like thewinglet have natural talent. Do NOT try to compare yourself to his level of skill... I made that mistake my self sadly enough.

Once again, false hope won't save you but constant hard work and rewatching tutorials, etc will. I will not lie to you and say "oh i bet by the end of the month you will get it!" Instead, brutal honesty is the best with these circumstances. You might suck now, your work might be absolute crap. But IF you work hard, push yourself and you actually try; you will, eventually get the hang of it.
EmperorFaiz.wav Mar 15, 2016 @ 8:04am 
You need to learn more about the basic principles of animation. You're won't go far if you keep practicing without extensive knowledge of it. http://www.howdesign.com/web-design-resources-technology/12-basic-principles-animation-motion-design/ .

You can watch cartoon or anime, learn their movements and try replicate the movement yourself.
Last edited by EmperorFaiz.wav; Mar 15, 2016 @ 8:05am
surfer171 Mar 15, 2016 @ 8:14am 
To me, smoothness is a tricky topic to touch since one needs to know the timings and rhythm of the animation. Enough to say, I see people are more inclined to use the smooth procedural in a pinch of salt manner cause smoothing will pretty much cause the curve to change, altering some movements you have tirelessly made.

The motion editor vs the graph editor, it all falls down to your personal preferences. Graph editor is the most common tool used in making movements while motion editor as the name implies, refines the movements you've made either giving it a jitter or smooth out the curves
surfer171 Mar 15, 2016 @ 8:29am 
something like that... mostly on exaggerated like movements like the cartoonish impossibly spread out legs in a run cycle. might say... trial an error in movements while at the same time, observe how the graph changes about when you smooth out your curves.

i kept wondering myself, should i make idle animation for bones that are not in use for a stretch of time... like a character using their right hand to make gesture while the left hand hangs by the side and all. to me, i leave it out with a step tangent on the last frame before idling and when it comes to using it again, i insert an empty keyframe followed by a new pose 12 frames from the empty keyframe (not sure why i roll like that... must have been from adobe flash's double frame for stick figure animation as their term for a smooth animation)
Originally posted by Kakashi Hatake:
Originally posted by Custard Crems:
The whole "practice" thing is really limited to each persons skills. I have practiced my ass off for 1600+ hours and my stuff is only sub par. So, honestly i cannot let anyone have false hope. Animating a skill that is either comes naturally or is learned through a LOT of hard work. People like thewinglet have natural talent. Do NOT try to compare yourself to his level of skill... I made that mistake my self sadly enough.

Once again, false hope won't save you but constant hard work and rewatching tutorials, etc will. I will not lie to you and say "oh i bet by the end of the month you will get it!" Instead, brutal honesty is the best with these circumstances. You might suck now, your work might be absolute crap. But IF you work hard, push yourself and you actually try; you will, eventually get the hang of it.
Ok lets put it this way. I already have the idea of how it works, but not sure where to start. Oh say motion editor is good with sequences, and such so that's my best bet to go with. I seen people use motion editor for lip syncing for music videos so.... What I need is to get used to motion editor, because I'm on Graph editor a lot. Once I get the hang of motion editor I wont need to use graph editor any more. only for certain scenes.
Hey man.. Just keep the good work up :)
=[ZMP]= Oct 20, 2017 @ 5:31am 
I mastered the basics.I mean loading the map,how the motion and graph editor works,produceral and all.I love graph editor.BUT! The hardest thing/question in my life! How can I practice? I don't understand. Yes,I can make the bouncy ball animation..But when it comes to walk cycle,it not messed up,but it sucks.I'm wanted to make CS:GO videos.How can i PRACTICE? Give me a way or few methods. Any will do.
surfer171 Oct 20, 2017 @ 6:09am 
Originally posted by SFZ Gaming:
I mastered the basics.I mean loading the map,how the motion and graph editor works,produceral and all.I love graph editor.BUT! The hardest thing/question in my life! How can I practice? I don't understand. Yes,I can make the bouncy ball animation..But when it comes to walk cycle,it not messed up,but it sucks.I'm wanted to make CS:GO videos.How can i PRACTICE? Give me a way or few methods. Any will do.
First and foremost. Don't. Necro an old thread. Second. Don't butt into someone's thread with a whole new unrelated topic
Originally posted by SFZ Gaming:
I mastered the basics.I mean loading the map,how the motion and graph editor works,produceral and all.I love graph editor.BUT! The hardest thing/question in my life! How can I practice? I don't understand. Yes,I can make the bouncy ball animation..But when it comes to walk cycle,it not messed up,but it sucks.I'm wanted to make CS:GO videos.How can i PRACTICE? Give me a way or few methods. Any will do.

exploring different techniques to achieve what you want is a good way to start.

try and copy frame per frame a scene from a movie. superimpose the movie onto your SFM. You'll get pretty good results if all you do is copy it. That's how most people who draw become good at drawing...they just kinda trace good art until they become accustomed, and generate their own style.
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Date Posted: Mar 15, 2016 @ 7:28am
Posts: 9