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That's how you make them invisible. If you want to make them black like in your screenshot, set $cloakfactor to 0.5, and set $cloakcolortint to full black.
yeah. the original models were made for gmod, when they updated them for sfm they only updated the stuff that was needed. adding flexes, higher poly count, fixing the eye flexes, etc. the eyes only give issues under specific circumstances like this.