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Source Filmmaker

jackspronken Jul 12, 2016 @ 3:20pm
Attaching a model to another model
I want to know to to attach a model to the 'main' model so that when I move the 'main' model, the other model moves with it. I'm trying to get a mini-gun to stick to a power armor suit's hands.
Last edited by jackspronken; Jul 12, 2016 @ 3:21pm
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Koldraxon Jul 12, 2016 @ 3:29pm 
You find the 'Roottransform' bone of the gun, then the bone for the hand itself.

Drag the weapon's 'Rootransform' bone into the hand, then 'default' that.
You should now behold that you've just done what in Gmod would be known as using the 'Weld tool'. For making posters or pictures, linking bones is not necessary.

That is how you attach models to eachother. There's no simpler method, to my sufficient knowledge.
jackspronken Jul 12, 2016 @ 4:45pm 
Originally posted by Koldraxon:
You find the 'Roottransform' bone of the gun, then the bone for the hand itself.

Drag the weapon's 'Rootransform' bone into the hand, then 'default' that.
You should now behold that you've just done what in Gmod would be known as using the 'Weld tool'. For making posters or pictures, linking bones is not necessary.

That is how you attach models to eachother. There's no simpler method, to my sufficient knowledge.

Thank you so much:steamhappy:
R234 Jul 12, 2016 @ 5:00pm 
Originally posted by Koldraxon:
Drag the weapon's 'Rootransform' bone into the hand
You got it backwards.
jackspronken Jul 12, 2016 @ 11:29pm 
Originally posted by R234:
Originally posted by Koldraxon:
Drag the weapon's 'Rootransform' bone into the hand
You got it backwards.
Figured that out soon after.
Koldraxon Jul 13, 2016 @ 10:22am 
Originally posted by R234:
Originally posted by Koldraxon:
Drag the weapon's 'Rootransform' bone into the hand
You got it backwards.
"Whoops."
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Date Posted: Jul 12, 2016 @ 3:20pm
Posts: 5