Source Filmmaker

Source Filmmaker

Textures show up grey in Blender
I'm trying to port a 3DS MAX model to SFM but when I open it in Blender, the textures are grey. The texture editor says they're there, but it still appears grey even after turning off transparency. Why is this?
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Showing 1-4 of 4 comments
R234 Aug 1, 2014 @ 6:18pm 
Maybe you're in solid display mode instead of textured?

Doesn't really matter if you can't see the textures in Blender anyway, unless you have to tweak the UV mapping. All that matters is the material name and where each material is applied. Textures are just for previewing.
TheLoneDeranger Aug 1, 2014 @ 6:22pm 
Originally posted by R234:
Maybe you're in solid display mode instead of textured?

Doesn't really matter if you can't see the textures in Blender anyway, unless you have to tweak the UV mapping. All that matters is the material name and where each material is applied. Textures are just for previewing.

How can I see/change the display?
TheLoneDeranger Aug 1, 2014 @ 6:24pm 
OH I GOT IT THANKS! :D
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Date Posted: Aug 1, 2014 @ 6:05pm
Posts: 4