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Sounds hard I know, but it's not, it's just stupid long. Do it once or twice successfully and you'll get the process down.
There are a couple good youtube tutorials on this.
Ok, can you please link one, I checked and couldn't find one
https://developer.valvesoftware.com/wiki/Blender_Source_Tools
One of the tutorials
https://www.youtube.com/watch?v=Uwbs-7Pp2Ps
OR, use this guide.
http://steamcommunity.com/sharedfiles/filedetails/?id=154425604
You'll probably have to transfer your 3ds files to blender, which should be super easy. You'll likely have to do this since the documentation for 3ds to SFM is not nearly as good as blenders.
Go through the guide some day, get the process down and you're set!
Oh I saw the first one, thanks. Will give these a try! Guess I gotta download Blender now
I export as .obj I thought that was the best to use
In blender, go to file, import, .3ds, and find the saved .3ds max file with the stuff you want.
I found out the materials are in there, they just appear grey. Gotta fix that
Thought you could, couldn't find it. Also using MAX 2015