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anyways, I've heard of gmad, but I never used it (in fact, I opened it ONCE and never again.)
Things like GMod (and, to an extent, CSS,which so many user-made SFM maps use textures or props from) are useful enough to SFM users that if you can spare the pennies*, it's worth wishlisting things like that so you get a notification of when they're on sale.
* Which isn't many, they're not expensive anyway and often hit discounts like -75% or -80% during bigger sales.
But with the HUGE star wars pack, they have literally EVERYONE except Leia, which SUCKS. I REALLY need to use her for an animated multi-crossover series.
(i COULD just rig the model I have now, but I don't have time for that, again I am not good a rigging, so there's that.....
I'M WORKIN ON IT!!!)
no. XD
Ay! And it's the same model as the obj file I was gonna port! Hurray!
Usually, if it's invisible, something is not where it should be, check the console in SFM, it will tell you where the textures should be, then just find them and put them where they should be.
UPDATE:
I downloaded and installed the "Ep. 4 Leia" model and it's working just fine on my end.
I tried the "Slave Leia" and it works fine as well, I figured "what the hell" I may want to do a Jabba's Palace poster or something now...
There's a good possibility that you didn't install the model properly and that's why it's not working.
http://steamcommunity.com/sharedfiles/filedetails/?id=747939595
Also, I'll try the first method when I have the time. For now I'm mainly relying on SFMLab for models I really need to use.
I've ported a number of models from there that I couldn't find anywhere else.
Garry's Mod is worth the price, if not for the game itself, definitely for the models and maps.