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Source Filmmaker

Sfm crashing randomly (Updated) Please help! (More info in the description)
SFM Has been crashing randomly for no apparent reason. I can load up a model but after about a minute or two it crashes, no matter what model or map i use. I have tried MANY different things to fix it, but to no avail. Let me tell you what i have done:

1. The most obvious perhaps, but a simple cache check. Did nothing.
2. Reinstalled a few of my most previous models/maps. Nothing.
3. Deleted a LOT of stuff from unused maps to unused models and sounds. (cleared about 15-20gb) nothing.
4. Restarted my PC. Nothing (although sfm did whack out for a second or two but still same crash results)
5. Checked the console while loading models/maps. Nothing.

Please, i will take any help. Thank you!

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Showing 1-15 of 16 comments
Marco Skoll Sep 9, 2016 @ 2:33pm 
Load up the Windows Event Viewer (type "Event Viewer" into the Start menu search), click on the Windows Log category on the left hand side and open up the application log.

Filter it (right hand side menu) for Errors, Warnings or Critical events, then check for anything it finds from the time-frame of these crashes.

Any log entries you find may provide more information about the cause of the crash.
Originally posted by Marco Skoll:
Load up the Windows Event Viewer (type "Event Viewer" into the Start menu search), click on the Windows Log category on the left hand side and open up the application log.

Filter it (right hand side menu) for Errors, Warnings or Critical events, then check for anything it finds from the time-frame of these crashes.

Any log entries you find may provide more information about the cause of the crash.
Interesting! Will have to try. I never thought the event viewer could be used this way!
Originally posted by Marco Skoll:
Load up the Windows Event Viewer (type "Event Viewer" into the Start menu search), click on the Windows Log category on the left hand side and open up the application log.

Filter it (right hand side menu) for Errors, Warnings or Critical events, then check for anything it finds from the time-frame of these crashes.

Any log entries you find may provide more information about the cause of the crash.

only a few basic errors, nothing SFM related.
Marco Skoll Sep 9, 2016 @ 2:45pm 
Hmm.

Well, another standard fix that you haven't specifically mentioned is resetting the game configurations on the SFM SDK menu.
Last edited by Marco Skoll; Sep 9, 2016 @ 2:45pm
Originally posted by Marco Skoll:
Hmm.

Well, another standard fix that you haven't specifically mentioned is resetting the game configurations on the SFM SDK menu.
When you validate the cache, it automatically does that. :v

Idk what to do man
Firestarter Sep 9, 2016 @ 5:08pm 
ive been havng the same issue since yesterday as well and its infuriating because to my knowledge i havent done anything out of the ordinary to cause it, damn thing just started crashing outta nowhere this happens even if i dont load anything it eventually crashes after a minute or so, i would be curious to see if this is a widespread problem.
Originally posted by Firestarter:
ive been havng the same issue since yesterday as well and its infuriating because to my knowledge i havent done anything out of the ordinary to cause it, damn thing just started crashing outta nowhere this happens even if i dont load anything it eventually crashes after a minute or so, i would be curious to see if this is a widespread problem.
It could be an issue with valves servers. Sometimes SFM decides to work or not work. Give it a day or two. But this worries me since i can get in, let a map load but after a certain number of minutes (1-2) it crashes
Pte Jack Sep 9, 2016 @ 7:22pm 
With the saxxies on us, the servers may be a little over taxed, but that is just speculation, the problem may be nothing to do with servers. It just seems weird that a lot of people are having this crashing problem all of a sudden when SFM was working perfectly fine before the Saxxies were announced.
Last edited by Pte Jack; Sep 9, 2016 @ 7:23pm
Originally posted by Pte Jack:
With the saxxies on us, the servers may be a little over taxed, but that is just speculation, the problem may be nothing to do with servers. It just seems weird that a lot of people are having this crashing problem all of a sudden when SFM was working perfectly fine before the Saxxies were announced.
I just deleted over 100gb worth of data from sfm. http://imgur.com/a/ieAbh

i had almost 300gb worth of data there.. And SFM STILL took it all. Now i guess i over-saturated it.

And the servers could be an issue, but i never had an issue last saxxy
Pte Jack Sep 9, 2016 @ 8:40pm 
No one said to delete files, What I said was, turn off the custom mod folders using the edit search paths tool and to move the models, materials, particles, sound and mpas folders out of Usermod... Not delete them!!!
Originally posted by Pte Jack:
No one said to delete files, What I said was, turn off the custom mod folders using the edit search paths tool and to move the models, materials, particles, sound and mpas folders out of Usermod... Not delete them!!!
well i needed a cleanup :P

anyway, i will try
Firestarter Sep 10, 2016 @ 10:37am 
Has anyone solved this ? I'm on the verge of just doing a full reinstall, question if I did that could I just copy paste the usermod folder? I have a metric ♥♥♥♥♥♥ of custom models and I cringe at tought of having to reinstall all of them manually
Originally posted by Firestarter:
Has anyone solved this ? I'm on the verge of just doing a full reinstall, question if I did that could I just copy paste the usermod folder? I have a metric ♥♥♥♥♥♥ of custom models and I cringe at tought of having to reinstall all of them manually
Im already doing so. 1 hr and 10 minutes remaining.

Had to move a LOT of stuff as backup.
Pte Jack Sep 10, 2016 @ 12:44pm 
Originally posted by Firestarter:
Has anyone solved this ? I'm on the verge of just doing a full reinstall, question if I did that could I just copy paste the usermod folder? I have a metric ♥♥♥♥♥♥ of custom models and I cringe at tought of having to reinstall all of them manually

Those models should not be in your usermod folders at all. 90% of these SFM problems are caused by ppl adding custom content to the usermod folder. Your custom models, materials, particles and sounds should be wrapped up in individual mod folders under the games folder and added to your gameinfo.txt file using the "Edit Search Paths for Selectexd Mod" feature of the SDK.
TruBlu0014 Sep 10, 2016 @ 2:07pm 
Originally posted by Now Custy:
Originally posted by Marco Skoll:
Load up the Windows Event Viewer (type "Event Viewer" into the Start menu search), click on the Windows Log category on the left hand side and open up the application log.

Filter it (right hand side menu) for Errors, Warnings or Critical events, then check for anything it finds from the time-frame of these crashes.

Any log entries you find may provide more information about the cause of the crash.
Interesting! Will have to try. I never thought the event viewer could be used this way!

The Event Viewer is a neat and handy tool that can be used for diagnosing ANY application that crashes really.
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Date Posted: Sep 9, 2016 @ 1:47pm
Posts: 16