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And any MP4/MOV rendering from SFM requires Quicktime, which is unreliable, buggy, exports with poor contrast and a known computer security risk.
Image sequences are the only stable and reliable option - but they are actually the recommended option for exporting renders (from any program). Exporting each frame separately ensures that the rendering program crashing (or the power going out) can't completely corrupt a video file and waste hours of rendering.
The problem is going to be about the frame rate you have set for the image sequence in Power Director. Unfortunately, I can't help with that (I don't use the software), although there are guides for how to do this in other programs. You may already have Blender (as it's a very useful tool for SFM anyway), so this might be of use:
https://steamcommunity.com/sharedfiles/filedetails/?id=375229570
If the answer is no to any of those things, you may have to use another video editor to combine the images and sound file into a video, which you can then maybe import into Cyberlink Media Suite Essentials Power Director 14.
A guide on doing that using Blender (which is free, is available on Steam, and can also be useful for other things) can be found below, but feel free to use any video editor that allows you to set the framerate of the images correctly (which basically just means "not Windows (Live) Movie Maker").
http://steamcommunity.com/sharedfiles/filedetails/?id=375229570
Source Filmmaker's direct video export implementations are very bad. AVI exports are uncompressed, so they easily reach the max file-size of about 4 gigabytes (at which point they will then corrupt), and MP4/MOV exports both look bad and require QuickTime, which is an actual security Risk for Windows[www.us-cert.gov] and should thus not be used. Which means that only image sequence exports are reliable and should be used. (See above.) (Though feel free to export as AVI/MP4/MOV from video editors; Only Source Filmmaker itself has such bad AVI/MP4/MOV implementations.)
GIF images can also only have images have a duration that's a multiple of 0.01 seconds, meaning that only a framerate of 100, 50, 25, 20, 10, 5, 4, 2, and 1 frame(s) per second can be correctly recreated in a Gif file, meaning that as your session probably (though not necessarily) is set up for 60, 30, or 24 frames per second, you can not correctly reproduce the timing (unless you manually set the timing of each frame individually, which you shouldn't want to do). This is also one of the main reasons Windows (Live) Movie Maker is anti-suggested for image sequence stitching, as it has the same problem, also being limited to image durations in multiples of 0.01 seconds.
TL;DR: Don't do that. GIF images don't support nearly as many colours in an image as PNG, and also can't have the framerate set up correctly in most cases.
You should really try to figure out some way to import an image sequence and set the framerate correctly, whether you do that using Cyberlink Media Suite Essentials Power Director 14 or another video editor.