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$ambientocclusion 0
... to the relevant material's VMT.
This will force off AO for just that material. (And it is necessary, translucent materials in SFM can't correctly display AO no matter what you do).
https://steamcommunity.com/sharedfiles/filedetails/?id=1368443207
For transparent materials, ambient occlusion should simply not be used. And the hair definitely looks like it uses $AlphaTest, making the material transparent.