Source Filmmaker

Source Filmmaker

Seemo Jul 16, 2020 @ 11:47am
Converting TF2 Gamebanana mods to SFM
So I'm having a bit of an issue with converting a TF2 mod from Gamebanana to SFM.

The mod in particular is this Mega Buster mod that goes over the Shortstop. [gamebanana.com] I used GCFScape to get the files from the .VPK file, and while all the textures and bones work perfectly fine, but the model disappears when I look at it from certain angles.

Is there a way to fix this?
< >
Showing 1-2 of 2 comments
green Jul 16, 2020 @ 12:05pm 
I believe this is an issue with the hit box. You can try viewing the model in HLMV, and see if it has hitboxes. Sometimes simply not scaling the model can work, too.
ZergSquad Jul 16, 2020 @ 1:30pm 
Originally posted by SM:
, but the model disappears when I look at it from certain angles.

Is there a way to fix this?
need model decompile and write proper $bbox (min x) (min y) (min z) (max x) (max y) (max z)
< >
Showing 1-2 of 2 comments
Per page: 1530 50

Date Posted: Jul 16, 2020 @ 11:47am
Posts: 2