Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
After it reaches around 4 gigabytes of filesize, Source Filmmaker can't export more of the file, due to being a 32-bit program and thusly limited to 4-gigabyte-size files, meaning that the video file is actually incomplete and thusly broken/corrupted.
And Source Filmmaker's MP4/MOV export implementation requires QuickTime, which is an actual security risk for Windows,[www.us-cert.gov] to be installed, so that's not a (valid) option.
Beyond that, MP4/MOV exports are also either too dark and saturated or too bright and de-saturated, depending on which compression codec you choose, with low-ish quality anyway, making MP4/MOV exports undesireable even if QuickTime was not a security risk for Windows (which it still is, so you should not install it).
Instead, you should do an image sequence export. This will export many individual images along with a sound file if you want.
Then you can use almost any video editor (besides Windows (Live) Movie Maker) to import the images and sound, set the framerate correctly, and export it as a video from there.
A guide on doing so using Blender (which is free, is available on Steam, and can be useful for other things) can be found below, but again, almost any video editor will do.
http://steamcommunity.com/sharedfiles/filedetails/?id=375229570 Note that it's completely okay to export as AVI/MP4/MOV from a video editor. Only Source Filmmaker has such bad export implementations of those formats.
However, there will still be that "movie layoff progress" window when doing an image sequence export. Do keep that in mind. Also note that the final video export is much slower than playing through the session in Source Filmmaker's main interface.
I specifically said "A guide on doing so using Blender (which is free" in comment #1 of this thread.
I specifically said "A guide on doing so using Blender - can be found below" in comment #1 of this thread, followed by said guide.
If you want to produce quality videos like those you've seen in the past, then you have to do what it takes to make them, and this method is the way to do that.
I know it can seem confusing right now, but if you just knuckle down and play with it a few times you will get the hang of it. I can't speak for everyone here, but I'm pretty sure that most of us started out about the same as you, with big dreams and not knowing much at all about how to make them happen. We came to these boards, learned from others, just as we are trying to teach you now, and now we are the teachers and you are the learner.
Most of us were right where you are now when we first started, we know what you are probably saying to yourself because we said the same thing back then.
I will admit, there are some old, outdated tutorials on the guides section, and it's hard to tell which ones are outdated. Some of us, myself included, have been trying to make updated versions of some of those guides, giving people like you the correct information on how to do things.
That's where boards like this come in. If you aren't sure about something, just ask.
Most of us here will try to give you the best answer that we possibly can, we want you to enjoy this software and have fun with it as we do.
Bottom line, we will not tell you to do something that we haven't done ourselves, that's how we know it will work, we've done it too.
Long paragraphs probably scared him away. That's the best explanation I can think of.
I know how to render posters. Is that the same as with movies?