Source Filmmaker

Source Filmmaker

What File Format Does SFM want For Motion Capture Data?
Alright, I want to do some motion capture for SFM. I have an HTC Vive, but if i cannot use that i also have an Xbox One Kinnect i can use. What file format would SFM want for the animations?

Thanks
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Zappy Jul 5, 2017 @ 8:32am 
DMX animations definitely work, and maybe SMD animations will work too.
Last edited by Zappy; Jul 5, 2017 @ 8:32am
Ya, DMX is easy to export (Just export as an animation, the reference pose) and ipisoft will recognize it.

In addition, if the skeleton structure is the same as other skeletons (Valve skeleton structure for example) then you can apply the mocap animation to just the skeleton and it'll work for all valve models (with a valve skeleton)
Last edited by Fluid Script Studios; Jul 5, 2017 @ 8:35am
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Date Posted: Jul 5, 2017 @ 8:29am
Posts: 2