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You may not end up with a model looking the way you expect it to. Sometimes you actually have to decompile and recompile the model with a $mostlyopaque 1 flag.
I'm null in all these material commands neither I understand why one glass bodygroup affects the transparency of the whole model, could you explain that?
~I still need to make the glass transparent. Removing the bodygroup (without editing the model ofcourse) would be OK too
~~What's the proper alphaness command? IIRC it is $basealpha set as string, but it's not working
~~~How do I un-do the $basealpha effect? I remember I did it to a model and made it invisible but I couldn't get it back visible by removing the var neither changing its values