Source Filmmaker

Source Filmmaker

Nicomator Apr 3, 2020 @ 2:06am
[SOLVED] Black Void Map help needed
I'm not sure if its because of a skybox or a map from the workshop that I probably subscribed to ages ago... Does anyone know what maps/sky boxes mess up the void?
I know the void is supposed to have a basic brick texture when the lights are disabled. For me, when I disable them, I get a bright white void and my props are all invisible. Of course if I enable lighting, its pitch black and I can't do anything regardless of where my lights are and what their settings may be. I've been combing through the threads and google but I can't seem to find a solution. Sometimes it stays pitch black regardless if lights are enabled or not.
{edited because of spelling}
Last edited by Nicomator; Apr 3, 2020 @ 6:00am
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Showing 1-4 of 4 comments
ZergSquad Apr 3, 2020 @ 3:25am 
I get a bright white void

thats because your camera is somewhere outside map, not skybox fault

PS this map dont have skybox btw
Nicomator Apr 3, 2020 @ 6:00am 
Originally posted by ZergSquad:
I get a bright white void

thats because your camera is somewhere outside map, not skybox fault

PS this map dont have skybox btw

I know the void doesn't have a skybox. Sorry if did not explain my issue clear enough. What I meant was that I've subscribed to a lot of things in the workshop and they've removed/replaced a lot of textures for other props/models/maps I have. That's why I thought maybe there was a skybox or another map somewhere in my subscriptions that messed up the void.

I initially thought I was outside the void too so I disabled the lights through the viewport. I had nothing in my animation set except for a few props. That's when it first went blinding white. Usually, when anyone loads the void, and disables the lighting you can find the space even if you're outside just by moving the work camera. Basically nothing was working earlier. Lights on, lights off, it either stayed black or SFM froze, then shifted into a bright white void after it started to respond. I had tried closing and reloading SFM and I was still having the same issue. In the end, what I did was I verified the integrity of SFM, then restarted my laptop and it seemed to fix the issue.

Thanks for answering anyways.
ZergSquad Apr 3, 2020 @ 2:27pm 
you got white camera when u loading session bcz camera somewhere outside map

u can just look into all directions and find where map is (if its close)
or u can restart sfm, create new session, load map, swap to work camera and then load your session... so when u load session u would have your camera in map, then just click on camera and find it position by its pivot or just lock its transform to any model and drag default so it come into ur map
Nicomator Apr 4, 2020 @ 2:10am 
That's what I did at first and nothing worked. SFM was freezing and crashing regardless of what happened and the sessions would either stay black or stay pure white regardless if the lights were on or off. I had tried creating new sessions and I still had the same issue whether the lights were on or off. It didn't matter where my camera in the viewport. SFM started crashing after that so I ended up verifying the integrity of SFM and then restarted my laptop which fixed the issue.

Thanks for that info though. I'll be sure to keep it in mind later.
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Date Posted: Apr 3, 2020 @ 2:06am
Posts: 4