Source Filmmaker

Source Filmmaker

Strohd Dec 26, 2018 @ 9:15am
Poster not Exporting, Help
Hey I keep trying to export a poster, it lets me set everything like resolution and file type, but when I click export poster nothing happens. Has anyone ever had this happen? Never seen this before.
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Showing 1-7 of 7 comments
green Dec 26, 2018 @ 9:18am 
I hear the poster export is trash anyway. Try exporting it as an image.
Capt Fuzzy Dec 26, 2018 @ 10:26am 
Originally posted by Hunter in the Green Vest:
I hear the poster export is trash anyway. Try exporting it as an image.
Correct, the poster export option is bugged. Sometimes it will export your image with particles and effects missing, and other times it won't export at all.

EDIT: Try this: https://steamcommunity.com/sharedfiles/filedetails/?id=1467633974
Last edited by Capt Fuzzy; Dec 26, 2018 @ 2:57pm
Zappy Dec 26, 2018 @ 1:59pm 
Originally posted by GarbageCAN Kid:
- I keep trying to export a poster, it lets me set everything like resolution -
This sounds to me like that you're using "File" > "Export" > "Poster...". You shouldn't do that. Poster exports are known to have some issues, including post-processing (such as bloom and material overlays) not being applied and decaying flexes not "settling" fully. Instead, do an image export:

- Right-click the viewport, choose "Render Settings", and set it up as you want.
- Switch to the Clip Editor and have the scene (non-"work") camera active.
- Stay still in time, and wait for the bottom-right sample counter to loop back to "Sample 1 of X".
- Click "File" > "Export" > "Image...", and save it somewhere with the filename ending in ".png" or such, or alternatively click "File" > "Export" > "Image to Clipboard", open an image editor, paste it, and save it from there.

This will export what's currently in the viewport (thus why you should wait for it to sample out first), at the resolution set in "File" > "Export" > "Movie...".



The last bit means that to use a resolution beyond 1280x720, you should follow these instructions:

- Right-click Source Filmmaker in your Steam library (in the "Software" or "Installed" categories).
- Choose "Properties" > "General" > "Set Launch Options...".
- Make sure that "-sfm_resolution X" is present (without quotes), with X being 720 (the default) for exports up to 1280x720, 1080 for up to 1920x1080, or 2160 for up to 3840x2160.
- Reboot Source Filmmaker (ignore any "window too small" warnings) and load the session.
- Click "File" > "Export" > "Movie...", choose the resolution you want, and click "Cancel".
- Save the session and reload the session (to avoid a possible crash).
- Follow the above instructions to export it as an image.
- Optionally change the "movie" resolution back to 1280x720 and save the session.
- Change the "-sfm_resolution X" launch option to have 720 as the number, as higher values can impact performance a lot while working on sessions. (You can also just remove it, but if you keep it in with the value set to 720, it'll be easier/faster to change it to 1080 or 2160 again in the future.)

It may sound like a lot, but that's only because that it takes many words to explain few things.



(But even though poster exports are known to have issues, it's still weird that it wouldn't export anything for you. Please see if at least one of the above image export options works, then reply back if not.)
Strohd Dec 28, 2018 @ 12:43pm 
Thank you, all of ya. That is a lot better :tgrin:
Shrunk May 26, 2021 @ 9:06am 
I'm starting to have the problem too but it also freezes the viewport and I can't even export video
Last edited by Shrunk; May 26, 2021 @ 9:06am
green May 26, 2021 @ 9:11am 
Originally posted by Shrunk:
I'm starting to have the problem too but it also freezes the viewport and I can't even export video
What's your system's specs?
Originally posted by Zappy:
Originally posted by GarbageCAN Kid:
- I keep trying to export a poster, it lets me set everything like resolution -
This sounds to me like that you're using "File" > "Export" > "Poster...". You shouldn't do that. Poster exports are known to have some issues, including post-processing (such as bloom and material overlays) not being applied and decaying flexes not "settling" fully. Instead, do an image export:

- Right-click the viewport, choose "Render Settings", and set it up as you want.
- Switch to the Clip Editor and have the scene (non-"work") camera active.
- Stay still in time, and wait for the bottom-right sample counter to loop back to "Sample 1 of X".
- Click "File" > "Export" > "Image...", and save it somewhere with the filename ending in ".png" or such, or alternatively click "File" > "Export" > "Image to Clipboard", open an image editor, paste it, and save it from there.

This will export what's currently in the viewport (thus why you should wait for it to sample out first), at the resolution set in "File" > "Export" > "Movie...".



The last bit means that to use a resolution beyond 1280x720, you should follow these instructions:

- Right-click Source Filmmaker in your Steam library (in the "Software" or "Installed" categories).
- Choose "Properties" > "General" > "Set Launch Options...".
- Make sure that "-sfm_resolution X" is present (without quotes), with X being 720 (the default) for exports up to 1280x720, 1080 for up to 1920x1080, or 2160 for up to 3840x2160.
- Reboot Source Filmmaker (ignore any "window too small" warnings) and load the session.
- Click "File" > "Export" > "Movie...", choose the resolution you want, and click "Cancel".
- Save the session and reload the session (to avoid a possible crash).
- Follow the above instructions to export it as an image.
- Optionally change the "movie" resolution back to 1280x720 and save the session.
- Change the "-sfm_resolution X" launch option to have 720 as the number, as higher values can impact performance a lot while working on sessions. (You can also just remove it, but if you keep it in with the value set to 720, it'll be easier/faster to change it to 1080 or 2160 again in the future.)

It may sound like a lot, but that's only because that it takes many words to explain few things.



(But even though poster exports are known to have issues, it's still weird that it wouldn't export anything for you. Please see if at least one of the above image export options works, then reply back if not.)

I did exactly as you said, and I press export image. I save where I need to, click OK and nothing else happens.
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Date Posted: Dec 26, 2018 @ 9:15am
Posts: 7