Source Filmmaker

Source Filmmaker

AWeldBord Sep 17, 2018 @ 9:34pm
For Honor Models
So I've been dreaming of making For Honor posters and maybe a little video with For Honor models, but it appears that theres none on the workshop. I would try and upload the models on the workshop but I can't seem to find the models in the game files. Any suggestions?
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Showing 1-4 of 4 comments
Kumquat [Velbud] Sep 18, 2018 @ 12:14am 
We have a couple issues with the For Honor models:
1) The exact code for ripping them has not been developed yet. I am not sure how ripper code works, but generally it is best described as making a part of the game an extension that can be influenced using the ripper itself and that can get pretty complicated because you have to reverse engineer it. I may be wrong on the details, but there is no code available yet.
2) If there was, we would be fighting Ubisoft since this game is managed more routinely. Signs of the game models being ripped means we become targets of lawsuits.

Figure out a way to make the posters without them. Get creative for now. ;)
Marco Skoll Sep 18, 2018 @ 6:21am 
Another issue with For Hono(u)r is that it's not a natural candidate for SFM, so there's not that many people who are particularly interested on working on it.

SFM tends to prefer games with a fairly tight cast of distinctive, defined (and preferably female!) main characters. It also helps if they're broadly compatible in aesthetic with existing maps and the like.

The point is, any game that requires huge amounts of work before any of the models and assets are particularly usable is just a pain. This is why games like Skyrim, despite pretty high popularity in general, have never really taken off in SFM - the massive number of poorly defined characters is just too much to be worth working on. (I think I've seen a tiny handful of Skyrim's major characters ported to Source - the generic Dragonborn, some of the named dragons, and Serana).

TL;DR: For Hono(u)r doesn't really fit the mould of the kind of game that's worth the time to port to SFM.
Originally posted by Marco Skoll:
Another issue with For Hono(u)r is that it's not a natural candidate for SFM, so there's not that many people who are particularly interested on working on it.

SFM tends to prefer games with a fairly tight cast of distinctive, defined (and preferably female!) main characters. It also helps if they're broadly compatible in aesthetic with existing maps and the like.

The point is, any game that requires huge amounts of work before any of the models and assets are particularly usable is just a pain. This is why games like Skyrim, despite pretty high popularity in general, have never really taken off in SFM - the massive number of poorly defined characters is just too much to be worth working on. (I think I've seen a tiny handful of Skyrim's major characters ported to Source - the generic Dragonborn, some of the named dragons, and Serana).

TL;DR: For Hono(u)r doesn't really fit the mould of the kind of game that's worth the time to port to SFM.
id work on it
Weedly Mar 28 @ 1:45pm 
There was a model for warden on sfm lab with every armor set for warden but i dont think its on there anymore
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