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It's particularly true when dealing with fingers on IK rigged models where the fingers aren't part of the overlaid rig, so it's advisable to use a rig script that adds the finger control into the rig handles rather than leaving them as bare bones.
(I'm fairly sure there used to be a script on the workshop that was a modified version of rig_biped_simple that was intended to do this, but I can't now see it, so you'll instead have to do things like use the Auto-Rigger with the finger rigging option on to create an alternative).