Source Filmmaker

Source Filmmaker

Carbon Nov 13, 2018 @ 4:54pm
Cross-Comm Express is bugged for me
https://imgur.com/a/CMDCAkH It appears white
Last edited by Carbon; Nov 13, 2018 @ 5:22pm
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Capt Fuzzy Nov 13, 2018 @ 5:12pm 
Fixed your link, it wasn't working due to you not leaving a space between the link and the word 'It'...
https://imgur.com/a/CMDCAkH
Zappy Nov 14, 2018 @ 5:30am 
Right-click Source Filmmaker in your Steam library (in the "Software" or "Installed" categories), choose "Properties" > "Local Files" > "Browse Local Files...", enter the "game" folder, and make a new folder called "tf_paintfix" or something like that (unless you've already done so).

Within the "tf_paintfix" folder, make a "materials" > "models" > "player" > "items" > "pyro" folder. Now go to that same location within "tf" instead of "tf_paintfix", copy the "smnc_pyro_illum.vmt" and "smnc_pyro_illum_blue.vmt" files, go back to that location within "tf_paintfix", and paste them.

Then use a raw text editor (like Notepad or Notepad++) to open the two VMT files (within "tf_paintfix", not "tf"). At the ends of the files, simply replace...
"Multiply" { "srcVar1" "$color2" "srcVar2" "$yellow" "resultVar" "$color2" } } }
...with...
"Multiply" { "srcVar1" "$color2" "srcVar2" "$yellow" "resultVar" "$color2" } "Equals" { "srcVar1" "$color2" "resultVar" "$selfillumtint" } } }

Lastly, if you haven't done so already, right-click Source Filmmaker in your Steam library again, choose "Launch SDK", click "Edit Search Paths For Selected Mod", and make sure that "tf_paintfix" is enabled and above "tf" in the list. Then reboot Source Filmmaker.



After this, the lights of the Cross-Comm Crash Helmet, Cross-Comm Express, Doublecross-Comm, and Triclops should appear correctly, both with and without custom "paint" applied to them.
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Date Posted: Nov 13, 2018 @ 4:54pm
Posts: 3