Source Filmmaker

Source Filmmaker

Help fixing my terrible walk animation
Ive been watching this tutorial to help with walk cycles

https://www.youtube.com/watch?v=bE-jakm9mcQ

but for one my animation looks a little sloppy and the biggest issue is getting to the warms. He can do it without a problem and the model moves with no problem and can easily move them appropiately. But for some reason mine does this sloppy motion. I moved it a bit and when I looked to see how it was it didnt look good (cause im the worse sfm animator known to exist) so I removed the two keys to start over. When I watched the model I noticed that the models arm did a funny pose. It went in towards the hips and straightened out making him look as if he needs to piss or something. Now what did I do wrong??
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Showing 1-6 of 6 comments
dooragjockey Oct 29, 2018 @ 8:52pm 
Maybe post a video or screenshot so we can get a better understanding and a effective way to help you
Originally posted by Bald Knobber:
Maybe post a video or screenshot so we can get a better understanding and a effective way to help you
I agree, but from what you are saying you might want to make the model look more relaxed for a more realistic look. You can do this by rotating the spines a little bit so it looks more human like.
Originally posted by Bald Knobber:
Maybe post a video or screenshot so we can get a better understanding and a effective way to help you

Yeah I wasnt thinking straight apparently when I posted this. I'll get on that as soon as possible
https://www.youtube.com/watch?v=D50hR-IpuHw

I remade it so this one is SLIGHTLY more improved over the last one. While watching it I realized I messed up the hands which is an easy fix. But I feel like its sloppy. Very choppy. I dont know what im doing wrong. There is no part 2 to the walk tutorial so I guess im missing more details.


Edit: Mad a mistake so redoing it a third time. It's REALLY had to figure out how to start the walk and how to get the proper movement right
Last edited by Sir donks alot (rip my grandpa); Oct 30, 2018 @ 11:32pm
dooragjockey Oct 31, 2018 @ 5:13am 
Well first off don't be so hard on yourself. I was in your position for sometime until I got it down. Just keep doing it until you nail it :)

Second walking animation is pretty hard. I struggle with it, that's why I don't do it much

Third of all every animator is different. We have some who use realistic movement and some who's animation bounce a lot

Ok so my suggestions: try and make the pelvis go up and down with the foot. That's why it looks like its snapping so much. And if you want make it lean from left to right. Also it looks like he's stopping everytime he takes a footstep, not sure if that's part of his walk or that's another problem. It should move forward in a constant motion. Also his hand moves back and forth really fast. Maybe slow it down and u should be gucci. I know a video by a guy name "Jesse Baumgartner" he's made a detailed walk cycle if you need help (and yes he has part 2)

If you need any help just add me. I dont mind helping others out (ps kinda curious about the video, tell me when it's done so I can watch it)
Last edited by dooragjockey; Oct 31, 2018 @ 5:15am
Originally posted by Bald Knobber:
Well first off don't be so hard on yourself. I was in your position for sometime until I got it down. Just keep doing it until you nail it :)

Second walking animation is pretty hard. I struggle with it, that's why I don't do it much

Third of all every animator is different. We have some who use realistic movement and some who's animation bounce a lot

Ok so my suggestions: try and make the pelvis go up and down with the foot. That's why it looks like its snapping so much. And if you want make it lean from left to right. Also it looks like he's stopping everytime he takes a footstep, not sure if that's part of his walk or that's another problem. It should move forward in a constant motion. Also his hand moves back and forth really fast. Maybe slow it down and u should be gucci. I know a video by a guy name "Jesse Baumgartner" he's made a detailed walk cycle if you need help (and yes he has part 2)

If you need any help just add me. I dont mind helping others out (ps kinda curious about the video, tell me when it's done so I can watch it)


Um....it wasnt supposed to stop every time he takes a step...that was just a huge mistake on my part apparently. I was just following every step in the tutorial video...

Yeah I know his hands move fast. I said that in my last post, an easy fix.

I tried to imitate his walk animation in the firday the 13th game but for some reason the results are not even close to what I had in mind....like every other animation I try to make. They never come close to how I imagined it so it results in failure every time....

Well my sfm is lagging for no reason again so making a walk animation wont be easy...it was running smoothly now I cant even bend fingers without it lagging. I still dont know how my sfm on my new pc went from running SUPER smoothly without any lag to lagging whenever I select or move a model its starting to get really annoying. I got a pc to avoid this problem
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Date Posted: Oct 28, 2018 @ 8:36pm
Posts: 6