Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If a cosmetic appears wrongly painted (often just being black), you can try to look up a "paint fix" for it (for example in Source Filmmaker's Steam Workshop). If you can't find such a "paint fix" for the cosmetic in question, you may have to make one yourself. The below guide covers the process of making many different types of paintability fixes, though usually only one of them will be relevant for any given cosmetic, so don't be scared if it seems like a lot of work at first glance.
https://steamcommunity.com/sharedfiles/filedetails/?id=153130138
I used the paint script. Like I said it does work, you just cant see it properly unless theres a light on it.
The end result may be the same, but doing it manually like this may be "safer" and/or more reliable.
I know. See comment #1 of this thread, and keep in mind that it says "often just being black", not "always just being black".
Actually that was the first thing I tried. The script was the second attempt. I got to turn a light and direct it at the cosmetic to get it to show the color
I know I made a mistake there I realized that on my last response