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Actually, I recommend the Day for Night technique in general, because once you make a scene high contrast and blue-tinted, the audience immediately accepts that it's something happening at night, so you can then actually make the scene quite bright, making it easy to see what's going on (and reducing colour banding, particularly after the image/video is compressed).
This image of mine, for example, isn't actually that dark but most people will probably accept that it's a night-time scene:
https://steamcommunity.com/sharedfiles/filedetails/?id=1296713687
For this reason, production trickery like I mentioned before is often preferred.