Source Filmmaker

Source Filmmaker

Shminglebang Mar 14, 2018 @ 8:20pm
framerate
is there a certain framerate ppl use? ive tried 60 fps but things moved a bit slow. tried 30 n it seemed a bit faster but not satisfying. what framerate do u guys use?
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surfer171 Mar 14, 2018 @ 8:35pm 
The standard 24 frames per second. I think you need to do a quick math on what optimum frames that would fit you
R234 Mar 14, 2018 @ 9:03pm 
Higher framerates shouldn't make things move slower, all they do is make the motion look smoother.

But to answer your question: 30. It's still low enough to feel somewhat filmic (60 fps films feel "cheap"), but is better suited to most monitors' refresh rates than 24.
marty Mar 14, 2018 @ 9:33pm 
Originally posted by R234:
Higher framerates shouldn't make things move slower, all they do is make the motion look smoother.

But to answer your question: 30. It's still low enough to feel somewhat filmic (60 fps films feel "cheap"), but is better suited to most monitors' refresh rates than 24.

if u animate in 24 then export in 60 things will be slower because its gonna stretch out everything u did in 60 frames
EmperorFaiz.wav Mar 14, 2018 @ 10:26pm 
30fps is pretty much the standard for video.
Zappy Mar 15, 2018 @ 6:34am 
No, there's not. But the most common framerates are probably 24, 30, and 60.
Marco Skoll Mar 15, 2018 @ 7:18am 
Originally posted by Zappy:
No, there's not. But the most common framerates are probably 24, 30, and 60.
25 fps is also very common, if looking at it from a worldwide perspective.

It's not often used within North America, maybe, but the PAL and SECAM formats that used to be the standard across almost all of Europe, Asia, Africa and Oceania (as well as Brazil and Argentina) are both 25 fps, and that's carried over to the modern digital formats.

The thing is that the easiest way to synchronise the electron beam of the cathode ray tubes in old televisions was to match it to the frequency of the power grid.
Because it's all one interconnected grid, this generally ensured that the TV cameras, back when a lot of stuff was done live, could be synced with the TVs at home.

While North America uses 60 Hz power, 50 Hz is generally more common worldwide. Which is why North America's NTSC standard uses 29.97 fps (the reason that it's 29.97 Hz rather than 30 is a little more complex to explain, but this is why it's very close to 30 fps), and the PAL and SECAM formats use 25 fps, because they're half of the power frequencies.

This can be a bit of a pain.

A lot of the time, 24 fps movies are often just sped up to play at 25 fps, rather than trying to interpolate them. Because the sound is sped up too, it's about 0.7 of a semi-tone sharp compared to what's on your soundtrack album.

It's also why we tend to get irritating flicker from electric lights when recording on many digital cameras - they're generally designed to record at 30 fps to match the 60 Hz power signals in America and Japan, but shooting at 30 fps under 50 Hz lights causes a strobing effect.
Zappy Mar 15, 2018 @ 7:20am 
Originally posted by Marco Skoll:
25 fps is also very common, if looking at it from a worldwide perspective. -
I am talking about it in a worldwide perspective, but I'm talking about it specifically in relation to Source Filmmaker, and I personally don't see 25 frames per second being that common there.
Marco Skoll Mar 15, 2018 @ 7:55am 
I use it a lot for my lower frame rate stuff.

I have used 24 fps for a couple of basic technical tests I've uploaded to my Youtube, but for anything I'm doing seriously it would be silly for me to choose 24 fps when almost every screen I'm personally going to view it with is designed on the European standard of refreshing at multiples of 25 fps. As far as people viewing it elsewhere in the world, it's just never going to look that great once it's compressed down by Youtube, so might as well make it look its best for me.
Last edited by Marco Skoll; Mar 15, 2018 @ 8:12am
Pte Jack Mar 15, 2018 @ 9:00am 
SEARCH: what are the standard frame rates for video
RESULTS: About 1,050,000 results (0.60 seconds)
FIRST LINK: https://documentation.apple.com/en/finalcutpro/usermanual/index.html#chapter=D%26section=4%26tasks=true

Movies on film are almost exclusively projected at 24 fps. Television, however, does not have an internationally accepted frame rate. In Europe and many other countries, PAL and SECAM use 25 fps, whereas NTSC video in North America and Japan uses 29.97 fps. Other common frame rates are usually multiples of these.

Note: Converting video formats from one frame rate to another is technically challenging, and there are often unwanted visual side effects. This is especially true when the frame rates do not evenly divide. For example, converting 30 fps to 60 fps is fairly easy to do, but converting 29.97 fps to 25 fps is much more difficult. Making sure audio stays in sync throughout the conversion is yet another challenge.

Some digital video formats support several frame rates within a single format, allowing variable frame rate video recording and film (24 fps) compatibility.


Frame rate
Media
Description
24 fps
Film; high definition video
This is the universally accepted film frame rate. Movie theaters worldwide almost always use this frame rate. Many high definition formats can record and play back video at this rate, though 23.98 is usually chosen instead (see below).
23.98 (23.976) fps
Film; high definition video with NTSC compatibility; NTSC
This is 24 fps slowed down by 99.9% (1000/1001) to easily transfer film to NTSC video. Many high definition video formats (and some SD formats) can record at this speed, and it is usually preferred over true 24 fps because of NTSC compatibility.
25 fps
PAL; high definition video
The European video standard. Film is sometimes shot at 25 fps when destined for editing or distribution on PAL video.
29.97 fps
NTSC; high definition video
This has been the color NTSC video standard since 1953. This number is sometimes inaccurately referred to as 30 fps.
30 fps
High definition video; early black-and-white NTSC video
Some high definition cameras can record at 30 fps, as opposed to 29.97 fps. Before color was added to NTSC video signals, the frame rate was truly 30 fps. However, this format is almost never used today.
50 fps
PAL; high definition video
This refers to the interlaced field rate (double the frame rate) of PAL. Some 1080i high definition cameras can record at this frame rate.
59.94 fps
High definition video with NTSC compatibility
High definition cameras can record at this frame rate, which is compatible with NTSC video. It is also the interlaced field rate of NTSC video. This number is sometimes referred to as 60 fps, but it is best to use 59.94 fps unless you really mean 60 fps.
60 fps
High definition video
High definition equipment can often play and record at this frame rate, but 59.94 fps is much more common because of NTSC compatibility.

Important: Many people round 29.97 fps to 30 fps, but this can lead to confusion during post-production. Today, it is still very rare to use a frame rate of 30 fps, but very common to use 29.97 fps. When in doubt, ask people to clarify whether they really mean 30 fps, or if they are simply rounding 29.97 fps for convenience.


And Google is your Friend!
Last edited by Pte Jack; Mar 15, 2018 @ 9:12am
episoder Mar 15, 2018 @ 9:25am 
the old analogue .9 tv standards shouldn't matter anymore. i haven't seen any pal tv for years either. i have no clue what this looks like these days. lol. sure thing is, digital tv is not depending on the electric 50 or 60 hz anymore, is it? it's all digitally buffered. neither is this micro timing of interest. also every pc monitor world wide uses 60 Hz minimum. 24 fps is just for the cinematic feel a vinyl film has. that needs output timing compensation tho, to display it on a 60Hz monitor, or you'll have a 2/3 frame stutter. output of this only works flawless if you use a monitor that could do 24 or 48 or a multiple of 24. afaik, only 120 and 144 Hz are standard there. they have this precision. 120 Hz is the only model that supports both 24 and 30 and 60 natively timed. also variable framerate displays, known as freesync and g-sync should support that.

but/so... for a general pc audience, that doesn't have those highend monitors, and smooth youtube display you should maybe aim for 30 or 60 fps.
Last edited by episoder; Mar 15, 2018 @ 10:17am
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Date Posted: Mar 14, 2018 @ 8:20pm
Posts: 10