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Restart SFM and see if that helps.
1. Open your Steam Library and set top filter to Software
2. Right-click on 'Source Filmmaker' and select 'Launch SDK'
3. In the window that opens, select 'Edit Search Paths for Selected Mod'
A window will open showing a list of 'mods' with check boxes next to them.
Make sure that the workshop 'mod' has a check next to it, if it doesn't, then put one there.
Close everything and open SFM, it should now start downloading from the workshop.
Try checking that the workshop folder is able to be written to, using windows explorer, navigate to the game folder of your SFM install and right-click the workshop folder and select 'Properties'.
Under the 'General' tab there will be a tickbox labelled 'Read Only', make sure it is unticked, click 'Apply' and try again.
(Note that Capt Fuzzy's suggestion above involves right-clicking the -/SourceFilmmaker/game/
/workshop folder in File Explorer, while this comment's suggestion involves right-clicking Source Filmmaker in your Steam library in the Steam client's main window, so even though they're both about right-clicking something and choosing "Properties", the places to right-click are very different.)
Once it's done, reboot your pc and try SFM again.
About 30 of the files that SFM always has to redownload are very small gameplay stats files (a left over from SFM's TF2 origins) that download really fast, and a lot of the configuration files are also similarly small, so it's possible that those 40 files will have downloaded faster than you could even notice.