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You could even move the whole usermod folder. You just gotta keep the gameinfo txt (and the cfg perhaps) in the common folder. That gameconfig is all what sfm needs to find the pathes.
If you know what your doing with Steam File Systems they can be moved around and shuffled between drives. BUT, you HAVE to know what you're doing. (I do it between computers so I don't have to download hundreds of gigs.)
If you're not sure, then this is the best and safest method for moving a Steam game from one drive to another... (If the option is available in the client.)
https://steamcommunity.com/sharedfiles/filedetails/?id=1408621097
Just because you wouldn't do that doesn't mean it's wrong. I'm aware that this library function exists and moving just the content may not be enough. You gotta have gigs of user content for this to make a dent. The bulk is sfm and the tf2 and the hl2 data itself. They could be moved with the same mod folder method tho. If anybody boots sfm, only the sfm bin, platform and sdktools folders and the usermod gameconfig txt matters, if that is set as the primary mod. It's all loaded from that point where it's got the search pathes from the gameconfig.