Source Filmmaker

Source Filmmaker

(SFM tf2) Can you only move the shirt and not the whole body part in the models??
Hi! Is it possible?
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Showing 1-15 of 31 comments
Capt Fuzzy Jan 17, 2018 @ 3:35am 
What models?

Please be a bit more specific about what the issue is, we are not mind readers, but we are willing to help if you give us enough info to help you...
surfer171 Jan 17, 2018 @ 4:06am 
Originally posted by Capt Fuzzy:
What models?

Please be a bit more specific about what the issue is, we are not mind readers, but we are willing to help if you give us enough info to help you...
OP is asking if it's possible to move the clothes of the tf2 characters like their pants or the button on soldier's coat or the collar of sniper's clothes. Those things.

I don't think it's entirely possible in sfm but if you bring them into blender and edit things around then surely you can make their clothes movable unless they're part of the model then you need to commission somebody to do it.
Capt Fuzzy Jan 17, 2018 @ 4:14am 
Ahh, in that case, I don't think it's possible, natively...
As you mentioned, it's more than likely that they will have to be edited to do that.

I have seen models that have moveable clothing, but those items have bones 'built-in' to the clothing, allowing for this to happen...

So in a nutshell, no bones, no movement...

EDIT: After doing a little 'poking around', the clothes on the TF2 models are actually part of the model itself, so extensive editing would be necessary to make moveable clothing for them. As it stands now, their default clothes are part of their bodies, so to achieve this you'd have to actually create a base body for each one, then recreate their outfits by basically 'kit-bashing' their current bodies. It would be a lot of work.

Basically, a complete redesign and/or rebuild of the current models...

EDIT2: Actually, I do believe that there are some "nude" models of the TF2 characters out there, if one were to use those as a base, then it would make the job a bit easier, but still a lot of work to make the clothes moveable.
Last edited by Capt Fuzzy; Jan 17, 2018 @ 4:33am
surfer171 Jan 17, 2018 @ 5:33am 
The only clothes that is available is the end of the line lab coat. That's all OP can get
EmperorFaiz.wav Jan 17, 2018 @ 6:23am 
There are shirtless TF2 class models at the Gmod workshop but I don't know if they have a clothes bodygroup.
76561198434337131 Jan 17, 2018 @ 7:04am 
tnx for the replies guys! so I should redesign the whole model??o.o
surfer171 Jan 17, 2018 @ 7:06am 
Refer comment number 3, that's your answer.
76561198434337131 Jan 17, 2018 @ 7:06am 
I have a scene where medic is examining the sniper's belly but I don't want his whole shirt removed just half...I tried the shirtless models but when I put the shirt on the chest comes out wtf lol XD sorry I'm no pro
76561198434337131 Jan 17, 2018 @ 7:08am 
Originally posted by surfer171:
Refer comment number 3, that's your answer.
okie ty
76561198434337131 Jan 17, 2018 @ 7:16am 
Originally posted by Capt Fuzzy:
Ahh, in that case, I don't think it's possible, natively...
As you mentioned, it's more than likely that they will have to be edited to do that.

I have seen models that have moveable clothing, but those items have bones 'built-in' to the clothing, allowing for this to happen...

So in a nutshell, no bones, no movement...

EDIT: After doing a little 'poking around', the clothes on the TF2 models are actually part of the model itself, so extensive editing would be necessary to make moveable clothing for them. As it stands now, their default clothes are part of their bodies, so to achieve this you'd have to actually create a base body for each one, then recreate their outfits by basically 'kit-bashing' their current bodies. It would be a lot of work.

Basically, a complete redesign and/or rebuild of the current models...

EDIT2: Actually, I do believe that there are some "nude" models of the TF2 characters out there, if one were to use those as a base, then it would make the job a bit easier, but still a lot of work to make the clothes moveable.
ty for the info. I know it's a hard work but I wanna try it so do you which app should I put those nude ones to redesign?
surfer171 Jan 17, 2018 @ 7:17am 
Blender, though do you have any basics using said software?
76561198434337131 Jan 17, 2018 @ 7:22am 
Well...nope XD(Gosh im such a noob!) is there a video or guide for it?
EmperorFaiz.wav Jan 17, 2018 @ 7:30am 
I'd suggest CGCookie Blender. Mind you that you're going to spend a lot of time mastering the basics.
Marco Skoll Jan 17, 2018 @ 7:34am 
Originally posted by Wannaplay:
so I should redesign the whole model??o.o
Yes and possibly no.

Yes, in that the model's clothes are not designed to be posable. TF2 models are game models, so they're designed with a lot of shortcuts for efficiency. They don't need to be able to undress for the game, so the models aren't made to - their clothes *are* their body, there's no point in adding a naked Scout underneath.

No, in that doing posable clothes (as opposed to very "binary" bodygroups) is an absolute bugger within the limits of the Source engine (skirts are just about feasible, but tighter fitting clothes are a nightmare). Source's rigging isn't really up to the job.

The bra I made for this image could maybe be described as semi-posable, in that the straps can be repositioned, but there are a lot of limits.
http://steamcommunity.com/sharedfiles/filedetails/?id=1108642980
Originally posted by Wannaplay:
Well...nope XD(Gosh im such a noob!) is there a video or guide for it?
The standard guide to modelling for SFM in Blender is here, although it does assume basic knowledge of the interface:
http://steamcommunity.com/sharedfiles/filedetails/?id=245723825

For that though, there are several tutorial sites. I learnt from blendtuts.com (you mostly only need the beginner stuff for this kind of modelling), although there are a lot of other alternatives if you Google around.

As EmperorFaiz says though, this is a very steep learning curve. It will take a LOOOOOONG time to get your head around the basics.
Last edited by Marco Skoll; Jan 17, 2018 @ 7:35am
76561198434337131 Jan 17, 2018 @ 7:39am 
Ooh my god...well can I simply make a shirt and put it on a nude model?
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Date Posted: Jan 17, 2018 @ 3:21am
Posts: 31