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If you're not part of the solution then don't bother comment
For the OP, I think you've to play around with particles. Try looking around sfm workshop's particle, maybe some looks almost the same as you wanted
I found out something about special lights I forgot what they were called....
They were used in this https://www.youtube.com/watch?v=izO8QWj3NeI
i'd recommend looking up model particles. the tip could definetely use it. for the spike effect. the ray is more like a spiral of 3-4 trails. the origin might need the same spike model. like the heavy guns toon muzzle. somethign like that.
Well there is special lights. In the video it says the beam was done with Volumetric Lighting
No. I made this thread before I read about it on a youtube comment. Like at least a day later or something maybe less