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Now, "[path]" there is very important. The model files (MDL, VVD and DX90.VTX) are supposed to be at -/SourceFilmmaker/game/[folder]/models/[path].[extension], with [folder] being any folder, [extension] being the file extension, and [path] being the path in the .VVD data load error in the console.
The most common issue here is having the model files at -/game/[folder]/models/models/- instead of just -/game/[folder]/models/-.
If you can't figure it out, try to copy the last 5-10 lines from the console after previewing the model as explained above, paste them in a comment here, then find the MDL file in File Explorer, hold Shift while right-clicking it, choose "Copy as Path", and paste that here too. With those things, I should be able to help you put the model files in the proper file location.
Thanks for the fast answer. I‘ll try it out tomorrow because my laptop doesn’t has battery and the charger wire(I don‘t know how it’s called) is broken. :/
I‘m getting the following path: dinoports/shantu/shantu.mdl
If I open the files explorer and go to workshop if SFM the model is in the right place
Failed to load models/!
Failed load of VVD data for dinoports\shantu\shantu.mdl
Binding unchached material “potterywheelpanelwireframe“, artificially incrementing refcount
ChAnimationSetEditor::CreateAnimationSetForModel: model has no facial animation model models/shantu/shantu.mdl [dinoports\shantu\shantu.mdl
But the original file is at: ”C:\Program Files (x89)\Steam\steamapps\common\SourceFilmmaker\game\workshop\models\shantu\shantu.mdl”
Thank you so much it worked! :D now I can continue work on my project