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I was thinking it would have to be seperate from the base material, kinda like an overlay. Add a material to the model in blender, draw the tattoo in a sepearate layer in gimp using the base layer as a guideline. Delete base layer when finished leaving only the tattoo drawing and make it a seperate vtf associated with the new materials vmt.
Any ideas if this would work, or if I'm even close? If not, any ideas how I could get this to work.
Set the three values very high. You can change the color of the glow this way too.