Source Filmmaker

Source Filmmaker

Spartan L16 Oct 25, 2017 @ 10:58pm
Exporting sound not working!
So I've never had this problem with my videos but recently, I try to export sound as a seperate wav file so I can add it to my image sequencer stuff but when I export it, it plays completely all jacked up. And sometimes the audio will be cut out.

I'm using all .wav files so I don't understand why it's not working properly.
Last edited by Spartan L16; Oct 25, 2017 @ 10:59pm
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Showing 1-8 of 8 comments
Ive had trouble with image sequences my self, try exporting your videos as something else instead it might work :/
surfer171 Oct 26, 2017 @ 4:54am 
Originally posted by Spartan L16:
So I've never had this problem with my videos but recently, I try to export sound as a seperate wav file so I can add it to my image sequencer stuff but when I export it, it plays completely all jacked up. And sometimes the audio will be cut out.

I'm using all .wav files so I don't understand why it's not working properly.
Have you checked that your audio is at 44100 Hz and at 16-bit PCM?
Spartan L16 Oct 26, 2017 @ 6:00am 
Yeah, I believe I’ve checked, but it still isn’t getting me anywhere. The audio will come out and it won’t be in sequence, it might play sounds too early than I made them or not at all
surfer171 Oct 26, 2017 @ 6:04am 
I'm not sure about this but… have you checked the frame rate when you export it? I dunno, it suddenly came in all of a sudden. I wish captain fuzzy is here to help direct you straight to the solution or well… any online forum regular.
Spartan L16 Oct 26, 2017 @ 6:25am 
Yeah, I’ve changed up a bunch of the values trying anything and it still isn’t exporting correctly. Errrgggghh so frustrating when other videos work no problem. When I’m on later, I’m gonna check to see my other “finished” videos and see if it exports the sound correctly. :bummer:
surfer171 Oct 26, 2017 @ 6:37am 
http://steamcommunity.com/app/1840/discussions/0/2741975115066297037/

How's about you ask in this thread, we have 3 other forum regular online. Simply link to your thread and they'll answer. And don't take the title of the forum personally, that's how he wants to name it somehow.
Zappy Oct 26, 2017 @ 7:52am 
Try clicking "Windows" > "Console", then type "FPS_Max [session frame-rate]" in the console and execute it (by hitting Enter). Replace "[session frame-rate]" with a number that's (at most) the frame-rate the session is set to use when exporting. For example, set it to 30 (or below) if the session is set to export at 30 frames per second.

I won't guarantee it'll fix it, but I think I remember having to do (either) that (or exporting the sound from my slow laptop) to get the sound to match up correctly myself once.
Last edited by Zappy; Oct 26, 2017 @ 7:52am
Machine Gamer 728 May 28, 2023 @ 2:50pm 
IDK if anyone will see this, but i have the same problem. The first 60 seconds render out fine audio, and then after, it gets choppy. When watching it render out, i notice the timebar moving really fast, stopping on a audio clip, then moving along.
I haven't found a solution to fix it directly in sfm, but do know that you can use an external source like obs to record the sound only, and insert that in your editing software.
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Date Posted: Oct 25, 2017 @ 10:58pm
Posts: 8