Source Filmmaker

Source Filmmaker

Jacquis Mar 18, 2017 @ 3:13am
How do i make a spotlight?
I wanna make my light... ahem... seeable (lol) like a spotlight. How do I do this?
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Showing 1-8 of 8 comments
episoder Mar 18, 2017 @ 3:26am 
rightclick on the light in the animation set editor and enable volumetrics.
Jacquis Mar 18, 2017 @ 3:29am 
Originally posted by episoder:
rightclick on the light in the animation set editor and enable volumetrics.
It's that easy?
surfer171 Mar 18, 2017 @ 3:42am 
Originally posted by JDeviloFTW:
Originally posted by episoder:
rightclick on the light in the animation set editor and enable volumetrics.
It's that easy?

Duh… you really need to explore sfm more if you wanna be able to fully utilize it
Jacquis Mar 18, 2017 @ 3:43am 
My light looks cloudy when i turn on volumetrics.
surfer171 Mar 18, 2017 @ 3:59am 
That's how it is, volumetric lights are cloudy. Gives the morning sunshine feel to your lighting or the dusty room if done right
Zappy Mar 18, 2017 @ 5:30am 
Please note that when using "volumetric" lights, the light beam effect thing rarely looks good when un-sampled.

To have it look better/smoother, right-click the viewport, choose "Render Settings", set the amount of depth of field and motion blur samples you want, then go to the Clip Editor, have the scene (non-"work") camera selected, and stay still in time as the scene will be sampled.
The way it looks now is how it'll look when exported (provided you export with the same amount of depth of field/motion blur samples).
episoder Mar 18, 2017 @ 5:44am 
Originally posted by JDeviloFTW:
My light looks cloudy when i turn on volumetrics.

you can change the gobo texture to something else if you want a visible outer cone or something like jurassic park (just came to mind). you can also reduce noise and change all of those volumetric settings in the light parameters until it looks like you want it to look like.
R234 Mar 18, 2017 @ 2:45pm 
I think what the OP is referring to is more like a corona or lens flare, amirite? Those would be best done via particle system. I don't think SFM really comes with any, but there might be some on the Workshop.
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Showing 1-8 of 8 comments
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Date Posted: Mar 18, 2017 @ 3:13am
Posts: 8