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I am re animating this but this is exactly how it still turns out.
i don't see anytinn you're talkin about tho
never, ever. render in avi. do image sequences with this tut https://www.youtube.com/watch?v=HjC3kzH30xo
Go into the element viewer of your cameras, and you'll see two values called "Depth of Field Blur Quality" and "Motion Blur Quality." These fields are default at 0. Change these to integers greater then 0.
My computer can handle the integer value of 2 for each...any higher then 4 and my computer can't handle it, and the render time becomes immense. Adjust those two values to what you can handle.
three other things you can try :
Make sure the models you are using are of decent quality...with decent textures.
Use Subpixel Jitter AA on export to smooth jagged edges created by aliasing.
As a side note, you can cheat smoother looks by making your camera shake like a handheld. This will invoke the motion blur, and so any aliasing occurring in models that get past the anti alias will get shrouded by the motion blur.