Source Filmmaker

Source Filmmaker

How do I change the texture of the bright white eyes?
Thinking of doing a Gorillaz music video on the ones that don't include the video.

Since there has yet to be any actual models out on the SFM Workshop, I'll be needing help with changing the eye textures.



Thank you for assisting me!

Edit: $cloakFactor has solved the pitch black eye color.
Last edited by Slump Buster of Staten Island; Jun 8, 2017 @ 2:40pm
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add override materials>show element in viewer>model>materials>eyes>add attribute>vector 4> then for pitch black 0 0 0 0 and for bright white i would reccomend 50 50 50 50 but the 4 seperate numbers are diffrent colours, the first is red the second yellow the third pink and the fourth blue I think.
As in "eyes" do you mean Eyeball_l and Eyeball_r? Or is there suppose to be a group that affects both eyes?

Plus I did as you said, but nothing in the eyes had changed.
Nevermind. Used the $cloakfactor, and inserted "0.6".

So this thread has officially been solved. Possibly gonna delete this, or find a mod to lock it up. But I don't see this thread breaking any rules, so it'll be deleted.

Edit: Okay, guess using the $cloakfactor for white eyes doesn't seem to work... Thread is still open I guess.
Last edited by Slump Buster of Staten Island; Jun 8, 2017 @ 2:39pm
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Date Posted: Jun 8, 2017 @ 12:17pm
Posts: 3